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#include "Alignment/CocoaToDDL/interface/CocoaUnitsTable.h"
#include <CLHEP/Units/SystemOfUnits.h>
#include <iomanip>
#include <cmath> // include floating-point std::abs functions
CocoaUnitsTable CocoaUnitDefinition::theUnitsTable;
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
CocoaUnitDefinition::CocoaUnitDefinition(const ALIstring& name,
const ALIstring& symbol,
const ALIstring& category,
ALIdouble value)
: Name(name), SymbolName(symbol), Value(value) {
//
//does the Category objet already exist ?
size_t nbCat = theUnitsTable.size();
size_t i = 0;
while ((i < nbCat) && (theUnitsTable[i]->GetName() != category))
i++;
if (i == nbCat)
theUnitsTable.push_back(new CocoaUnitsCategory(category));
CategoryIndex = i;
//
//insert this Unit in the Unitstable
(theUnitsTable[CategoryIndex]->GetUnitsList()).push_back(this);
//update string max length for name and symbol
theUnitsTable[i]->UpdateNameMxLen((ALIint)name.length());
theUnitsTable[i]->UpdateSymbMxLen((ALIint)symbol.length());
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
CocoaUnitDefinition::~CocoaUnitDefinition() {
for (size_t i = 0; i < theUnitsTable.size(); i++) {
delete theUnitsTable[i];
}
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
CocoaUnitDefinition::CocoaUnitDefinition(const CocoaUnitDefinition& right) { *this = right; }
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
CocoaUnitDefinition& CocoaUnitDefinition::operator=(const CocoaUnitDefinition& right) {
if (this != &right) {
Name = right.Name;
SymbolName = right.SymbolName;
Value = right.Value;
CategoryIndex = right.CategoryIndex;
}
return *this;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
ALIint CocoaUnitDefinition::operator==(const CocoaUnitDefinition& right) const { return (this == &right); }
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
ALIint CocoaUnitDefinition::operator!=(const CocoaUnitDefinition& right) const { return (this != &right); }
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
CocoaUnitsTable& CocoaUnitDefinition::GetUnitsTable() { return theUnitsTable; }
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
ALIdouble CocoaUnitDefinition::GetValueOf(const ALIstring& str) {
if (theUnitsTable.empty())
BuildUnitsTable();
ALIstring name, symbol;
for (size_t i = 0; i < theUnitsTable.size(); i++) {
CocoaUnitsContainer& units = theUnitsTable[i]->GetUnitsList();
for (size_t j = 0; j < units.size(); j++) {
name = units[j]->GetName();
symbol = units[j]->GetSymbol();
if (str == name || str == symbol)
return units[j]->GetValue();
}
}
std::cout << "Warning from CocoaUnitDefinition::GetValueOf(" << str << ")."
<< " The unit " << str << " does not exist in UnitsTable."
<< " Return Value = 0." << std::endl;
return 0.;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
ALIstring CocoaUnitDefinition::GetCategory(const ALIstring& str) {
if (theUnitsTable.empty())
BuildUnitsTable();
ALIstring name, symbol;
for (size_t i = 0; i < theUnitsTable.size(); i++) {
CocoaUnitsContainer& units = theUnitsTable[i]->GetUnitsList();
for (size_t j = 0; j < units.size(); j++) {
name = units[j]->GetName();
symbol = units[j]->GetSymbol();
if (str == name || str == symbol)
return theUnitsTable[i]->GetName();
}
}
std::cout << "Warning from CocoaUnitDefinition::GetCategory(" << str << ")."
<< " The unit " << str << " does not exist in UnitsTable."
<< " Return category = None" << std::endl;
name = "None";
return name;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
void CocoaUnitDefinition::PrintDefinition() {
ALIint nameL = theUnitsTable[CategoryIndex]->GetNameMxLen();
ALIint symbL = theUnitsTable[CategoryIndex]->GetSymbMxLen();
std::cout << std::setw(nameL) << Name << " (" << std::setw(symbL) << SymbolName << ") = " << Value << std::endl;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
void CocoaUnitDefinition::BuildUnitsTable() {
using namespace CLHEP;
//Length
new CocoaUnitDefinition("meter", "m", "Length", meter);
new CocoaUnitDefinition("centimeter", "cm", "Length", centimeter);
new CocoaUnitDefinition("millimeter", "mm", "Length", millimeter);
// new CocoaUnitDefinition("micrometer","um" ,"Length",micrometer);
new CocoaUnitDefinition("micrometer", "mum", "Length", micrometer);
new CocoaUnitDefinition("nanometer", "nm", "Length", nanometer);
new CocoaUnitDefinition("angstrom", "Ang", "Length", angstrom);
new CocoaUnitDefinition("fermi", "fm", "Length", fermi);
//Surface
new CocoaUnitDefinition("kilometer2", "km2", "Surface", kilometer2);
new CocoaUnitDefinition("meter2", "m2", "Surface", meter2);
new CocoaUnitDefinition("centimeter2", "cm2", "Surface", centimeter2);
new CocoaUnitDefinition("millimeter2", "mm2", "Surface", millimeter2);
new CocoaUnitDefinition("barn", "barn", "Surface", barn);
new CocoaUnitDefinition("millibarn", "mbarn", "Surface", millibarn);
new CocoaUnitDefinition("microbarn", "mubarn", "Surface", microbarn);
new CocoaUnitDefinition("nanobarn", "nbarn", "Surface", nanobarn);
new CocoaUnitDefinition("picobarn", "pbarn", "Surface", picobarn);
//Volume
new CocoaUnitDefinition("kilometer3", "km3", "Volume", kilometer3);
new CocoaUnitDefinition("meter3", "m3", "Volume", meter3);
new CocoaUnitDefinition("centimeter3", "cm3", "Volume", centimeter3);
new CocoaUnitDefinition("millimeter3", "mm3", "Volume", millimeter3);
//Angle
new CocoaUnitDefinition("radian", "rad", "Angle", radian);
new CocoaUnitDefinition("milliradian", "mrad", "Angle", milliradian);
new CocoaUnitDefinition("steradian", "sr", "Angle", steradian);
new CocoaUnitDefinition("degree", "deg", "Angle", degree);
//Time
new CocoaUnitDefinition("second", "s", "Time", second);
new CocoaUnitDefinition("millisecond", "ms", "Time", millisecond);
new CocoaUnitDefinition("microsecond", "mus", "Time", microsecond);
new CocoaUnitDefinition("nanosecond", "ns", "Time", nanosecond);
new CocoaUnitDefinition("picosecond", "ps", "Time", picosecond);
//Frequency
new CocoaUnitDefinition("hertz", "Hz", "Frequency", hertz);
new CocoaUnitDefinition("kilohertz", "kHz", "Frequency", kilohertz);
new CocoaUnitDefinition("megahertz", "MHz", "Frequency", megahertz);
//Electric charge
new CocoaUnitDefinition("eplus", "e+", "Electric charge", eplus);
new CocoaUnitDefinition("coulomb", "C", "Electric charge", coulomb);
//Energy
new CocoaUnitDefinition("electronvolt", "eV", "Energy", electronvolt);
new CocoaUnitDefinition("kiloelectronvolt", "keV", "Energy", kiloelectronvolt);
new CocoaUnitDefinition("megaelectronvolt", "MeV", "Energy", megaelectronvolt);
new CocoaUnitDefinition("gigaelectronvolt", "GeV", "Energy", gigaelectronvolt);
new CocoaUnitDefinition("teraelectronvolt", "TeV", "Energy", teraelectronvolt);
new CocoaUnitDefinition("petaelectronvolt", "PeV", "Energy", petaelectronvolt);
new CocoaUnitDefinition("joule", "J", "Energy", joule);
//Mass
new CocoaUnitDefinition("milligram", "mg", "Mass", milligram);
new CocoaUnitDefinition("gram", "g", "Mass", gram);
new CocoaUnitDefinition("kilogram", "kg", "Mass", kilogram);
//Volumic Mass
new CocoaUnitDefinition("g/cm3", "g/cm3", "Volumic Mass", g / cm3);
new CocoaUnitDefinition("mg/cm3", "mg/cm3", "Volumic Mass", mg / cm3);
new CocoaUnitDefinition("kg/m3", "kg/m3", "Volumic Mass", kg / m3);
//Power
new CocoaUnitDefinition("watt", "W", "Power", watt);
//Force
new CocoaUnitDefinition("newton", "N", "Force", newton);
//Pressure
new CocoaUnitDefinition("pascal", "Pa", "Pressure", pascal);
new CocoaUnitDefinition("bar", "bar", "Pressure", bar);
new CocoaUnitDefinition("atmosphere", "atm", "Pressure", atmosphere);
//Electric current
new CocoaUnitDefinition("ampere", "A", "Electric current", ampere);
new CocoaUnitDefinition("milliampere", "mA", "Electric current", milliampere);
new CocoaUnitDefinition("microampere", "muA", "Electric current", microampere);
new CocoaUnitDefinition("nanoampere", "nA", "Electric current", nanoampere);
//Electric potential
new CocoaUnitDefinition("volt", "V", "Electric potential", volt);
new CocoaUnitDefinition("kilovolt", "kV", "Electric potential", kilovolt);
new CocoaUnitDefinition("megavolt", "MV", "Electric potential", megavolt);
//Magnetic flux
new CocoaUnitDefinition("weber", "Wb", "Magnetic flux", weber);
//Magnetic flux density
new CocoaUnitDefinition("tesla", "T", "Magnetic flux density", tesla);
new CocoaUnitDefinition("kilogauss", "kG", "Magnetic flux density", kilogauss);
new CocoaUnitDefinition("gauss", "G", "Magnetic flux density", gauss);
//Temperature
new CocoaUnitDefinition("kelvin", "K", "Temperature", kelvin);
//Amount of substance
new CocoaUnitDefinition("mole", "mol", "Amount of substance", mole);
//Activity
new CocoaUnitDefinition("becquerel", "Bq", "Activity", becquerel);
new CocoaUnitDefinition("curie", "Ci", "Activity", curie);
//Dose
new CocoaUnitDefinition("gray", "Gy", "Dose", gray);
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
void CocoaUnitDefinition::PrintUnitsTable() {
std::cout << "\n ----- The Table of Units ----- \n";
for (size_t i = 0; i < theUnitsTable.size(); i++) {
theUnitsTable[i]->PrintCategory();
}
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
CocoaUnitsCategory::CocoaUnitsCategory(const ALIstring& name) : Name(name), UnitsList(), NameMxLen(0), SymbMxLen(0) {}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
CocoaUnitsCategory::~CocoaUnitsCategory() {}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
CocoaUnitsCategory::CocoaUnitsCategory(const CocoaUnitsCategory& right) { *this = right; }
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
CocoaUnitsCategory& CocoaUnitsCategory::operator=(const CocoaUnitsCategory& right) {
if (this != &right) {
Name = right.Name;
UnitsList = right.UnitsList;
NameMxLen = right.NameMxLen;
SymbMxLen = right.SymbMxLen;
}
return *this;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
ALIint CocoaUnitsCategory::operator==(const CocoaUnitsCategory& right) const { return (this == &right); }
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
ALIint CocoaUnitsCategory::operator!=(const CocoaUnitsCategory& right) const { return (this != &right); }
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
void CocoaUnitsCategory::PrintCategory() {
std::cout << "\n category: " << Name << std::endl;
for (size_t i = 0; i < UnitsList.size(); i++)
UnitsList[i]->PrintDefinition();
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
CocoaBestUnit::CocoaBestUnit(ALIdouble value, const ALIstring& category) {
// find the category
CocoaUnitsTable& theUnitsTable = CocoaUnitDefinition::GetUnitsTable();
if (theUnitsTable.empty())
CocoaUnitDefinition::BuildUnitsTable(); //t should be done somewhere else
size_t nbCat = theUnitsTable.size();
size_t i = 0;
while ((i < nbCat) && (theUnitsTable[i]->GetName() != category))
i++;
if (i == nbCat) {
std::cout << " CocoaBestUnit: the category " << category << " does not exist !!" << nbCat << std::endl;
std::exception(); //"Missing unit category !");
}
//
IndexOfCategory = i;
nbOfVals = 1;
Value[0] = value;
Value[1] = 0.;
Value[2] = 0.;
//COCOA internal units are in meters, not mm as in CLHEP
if (category == "Length") {
Value[0] *= 1000.;
Value[1] *= 1000.;
Value[2] *= 1000.;
}
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
CocoaBestUnit::CocoaBestUnit(const CLHEP::Hep3Vector& value, const ALIstring& category) {
// find the category
CocoaUnitsTable& theUnitsTable = CocoaUnitDefinition::GetUnitsTable();
size_t nbCat = theUnitsTable.size();
size_t i = 0;
while ((i < nbCat) && (theUnitsTable[i]->GetName() != category))
i++;
if (i == nbCat) {
std::cerr << " CocoaBestUnit: the category " << category << " does not exist." << std::endl;
std::exception(); //"Unit category not existing !");
}
//
IndexOfCategory = i;
nbOfVals = 3;
Value[0] = value.x();
Value[1] = value.y();
Value[2] = value.z();
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
CocoaBestUnit::~CocoaBestUnit() {}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
std::ostream& operator<<(std::ostream& flux, CocoaBestUnit a) {
CocoaUnitsTable& theUnitsTable = CocoaUnitDefinition::GetUnitsTable();
CocoaUnitsContainer& List = theUnitsTable[a.IndexOfCategory]->GetUnitsList();
ALIint len = theUnitsTable[a.IndexOfCategory]->GetSymbMxLen();
ALIint ksup(-1), kinf(-1);
ALIdouble umax(0.), umin(ALI_DBL_MAX);
ALIdouble rsup(ALI_DBL_MAX), rinf(0.);
//for a ThreeVector, choose the best unit for the biggest value
ALIdouble value = std::max(std::max(std::abs(a.Value[0]), std::abs(a.Value[1])), std::abs(a.Value[2]));
for (size_t k = 0; k < List.size(); k++) {
ALIdouble unit = List[k]->GetValue();
if (value == ALI_DBL_MAX) {
if (unit > umax) {
umax = unit;
ksup = k;
}
} else if (value <= ALI_DBL_MIN) {
if (unit < umin) {
umin = unit;
kinf = k;
}
}
else {
ALIdouble ratio = value / unit;
if ((ratio >= 1.) && (ratio < rsup)) {
rsup = ratio;
ksup = k;
}
if ((ratio < 1.) && (ratio > rinf)) {
rinf = ratio;
kinf = k;
}
}
}
ALIint index = ksup;
if (index == -1)
index = kinf;
if (index == -1)
index = 0;
for (ALIint j = 0; j < a.nbOfVals; j++) {
flux << a.Value[j] / (List[index]->GetValue()) << " ";
}
std::ios::fmtflags oldform = flux.flags();
flux.setf(std::ios::left, std::ios::adjustfield);
flux << std::setw(len) << List[index]->GetSymbol();
flux.flags(oldform);
return flux;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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