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/// \file
///
/// $Date: 2010/11/29 20:41:55 $
/// $Revision: 1.11 $
///
/// $Author: wmtan $
/// \author Frederic Ronga - CERN-PH-CMG

#include <string>
#include <iostream>
#include <sstream>
#include <cstdlib>

// Framework
#include "FWCore/Utilities/interface/Exception.h"
#include "FWCore/MessageLogger/interface/MessageLogger.h"

// Alignment
#include "Alignment/CommonAlignment/interface/MisalignmentScenarioBuilder.h"
#include "Alignment/CommonAlignment/interface/Alignable.h"

//______________________________________________________________________________
MisalignmentScenarioBuilder::MisalignmentScenarioBuilder(AlignableObjectId::Geometry geometry)
    : alignableObjectId_(geometry) {}

//__________________________________________________________________________________________________
// Call for each alignable the more general version with its appropriate level name.
void MisalignmentScenarioBuilder::decodeMovements_(const edm::ParameterSet& pSet, const align::Alignables& alignables) {
  // first create a map with one align::Alignables per type (=levelName)
  using AlignablesMap = std::map<std::string, align::Alignables>;
  AlignablesMap alisMap;
  for (align::Alignables::const_iterator iA = alignables.begin(); iA != alignables.end(); ++iA) {
    const std::string& levelName = alignableObjectId_.idToString((*iA)->alignableObjectId());
    alisMap[levelName].push_back(*iA);  // either first entry of new level or add to an old one
  }

  // Now call the more general version for each entry in the map.
  //
  // There is a hack to ensure that strip components are called in the same order
  // as in old version of TrackerScenarioBuilder (TIB,TID,TOB,TEC) while
  // std::map seems to order alphabetically (TECEndcap,TIBHalfBarrel,TIDEndcap,TOBHalfBarrel).
  // Order matters due to random sequence. If scenarios are allowed to change
  // 'numerically', remove this comment and the lines marked with 'HACK'.
  const AlignablesMap::iterator itTec = alisMap.find("TECEndcap");  // HACK
  for (AlignablesMap::iterator it = alisMap.begin(); it != alisMap.end(); ++it) {
    if (it == itTec)
      continue;  // HACK
    this->decodeMovements_(pSet, it->second, it->first);
  }
  if (itTec != alisMap.end())
    this->decodeMovements_(pSet, itTec->second, itTec->first);  // HACK
}

//__________________________________________________________________________________________________
// Decode nested parameter sets: this is the tricky part... Recursively called on components
void MisalignmentScenarioBuilder::decodeMovements_(const edm::ParameterSet& pSet,
                                                   const align::Alignables& alignables,
                                                   const std::string& levelName) {
  indent_ += " ";  // For indented output!

  // Retrieve parameters for all components at this level
  std::ostringstream name;
  name << levelName << "s";
  edm::ParameterSet globalParameters = this->getParameterSet_(name.str(), pSet);
  if (!globalParameters.empty()) {
    LogDebug("PrintParameters") << indent_ << " *** " << levelName << ": found "
                                << globalParameters.getParameterNames().size() << " global parameters" << std::endl;
  }

  // Propagate down parameters from upper level
  this->propagateParameters_(pSet, name.str(), globalParameters);
  LogDebug("PrintParameters") << indent_ << " global parameter is now:" << std::endl;
  this->printParameters_(globalParameters, true);

  // Loop on alignables
  int iComponent = 0;  // physical numbering starts at 1...
  for (align::Alignables::const_iterator iter = alignables.begin(); iter != alignables.end(); ++iter) {
    iComponent++;

    // Check for special parameters -> merge with global
    name.str("");
    name << levelName << iComponent;

    edm::ParameterSet localParameters = this->getParameterSet_(levelName, iComponent, pSet);
    LogDebug("PrintParameters") << indent_ << " ** " << name.str() << ": found "
                                << localParameters.getParameterNames().size() << " local parameters" << std::endl;
    this->mergeParameters_(localParameters, globalParameters);

    // Retrieve and apply parameters
    LogDebug("PrintParameters") << indent_ << " parameters to apply:" << std::endl;
    this->printParameters_(localParameters, true);
    if (theModifier.modify((*iter), localParameters)) {
      theModifierCounter++;
      LogDebug("PrintParameters") << indent_ << "Movements applied to " << name.str();
    }

    // Apply movements to components
    std::vector<std::string> parameterSetNames;
    localParameters.getParameterSetNames(parameterSetNames, true);
    if ((*iter)->size() > 0 && !parameterSetNames.empty())
      // Has components and remaining parameter sets
      this->decodeMovements_(localParameters, (*iter)->components());
  }

  indent_ = indent_.substr(0, indent_.length() - 1);
}

//__________________________________________________________________________________________________
// Merge two sets of parameters into one. The local set overrides the global one
// A recursive merging is done on parameter sets.
void MisalignmentScenarioBuilder::mergeParameters_(edm::ParameterSet& localSet,
                                                   const edm::ParameterSet& globalSet) const {
  indent_ += " ";

  // Loop on globalSet. Add to localSet all non-existing parameters
  std::vector<std::string> globalParameterNames = globalSet.getParameterNames();
  for (std::vector<std::string>::iterator iter = globalParameterNames.begin(); iter != globalParameterNames.end();
       iter++) {
    if (globalSet.existsAs<edm::ParameterSet>(*iter)) {
      // This is a parameter set: check it
      edm::ParameterSet subLocalSet = this->getParameterSet_((*iter), localSet);
      if (subLocalSet.empty()) {
        // No local subset exists: just insert it
        localSet.copyFrom(globalSet, (*iter));
      } else {
        // Merge with local subset and replace
        this->mergeParameters_(subLocalSet, globalSet.getParameter<edm::ParameterSet>(*iter));
        localSet.addParameter<edm::ParameterSet>((*iter), subLocalSet);
      }
    } else {
      // If (*iter) exists, (silently...) not replaced:
      localSet.copyFrom(globalSet, (*iter));
    }
  }

  indent_ = indent_.substr(0, indent_.length() - 1);
}

//__________________________________________________________________________________________________
// Propagates some parameters from upper level.
// Parameter sets are also propagated down (if name different from global name) or merged down.
void MisalignmentScenarioBuilder::propagateParameters_(const edm::ParameterSet& pSet,
                                                       const std::string& globalName,
                                                       edm::ParameterSet& subSet) const {
  indent_ += " ";  // For indented output!

  // Propagate some given parameters
  std::vector<std::string> parameterNames = pSet.getParameterNames();
  for (std::vector<std::string>::iterator iter = parameterNames.begin(); iter != parameterNames.end(); ++iter) {
    if (theModifier.isPropagated(*iter)) {  // like 'distribution', 'scale', etc.
      LogDebug("PropagateParameters") << indent_ << " - adding parameter " << (*iter) << std::endl;
      subSet.copyFrom(pSet, (*iter));  // If existing, is not replaced.
    }
  }

  // Propagate all tracked parameter sets
  std::vector<std::string> pSetNames;
  if (pSet.getParameterSetNames(pSetNames, true) > 0) {
    for (std::vector<std::string>::const_iterator it = pSetNames.begin(); it != pSetNames.end(); ++it) {
      const std::string rootName = this->rootName_(*it);
      const std::string globalRoot(this->rootName_(globalName));
      if (rootName.compare(0, rootName.length(), globalRoot) == 0) {
        // Parameter for this level: skip
        LogDebug("PropagateParameters") << indent_ << " - skipping PSet " << (*it) << " from global " << globalName
                                        << std::endl;
      } else if (this->isTopLevel_(*it)) {
        // Top-level parameters should not be propagated
        LogDebug("PropagateParameters") << indent_ << " - skipping top-level PSet " << (*it) << " global " << globalName
                                        << std::endl;

      } else if (!this->possiblyPartOf(*it, globalRoot)) {
        // (*it) is a part of the detector that does not fit to globalName
        LogDebug("PropagateParameters") << indent_ << " - skipping PSet " << (*it) << " not fitting into global "
                                        << globalName << std::endl;

      } else if (alignableObjectId_.stringToId(rootName) == align::invalid) {
        // Parameter is not known!
        throw cms::Exception("BadConfig") << "Unknown parameter set name " << rootName;
      } else {
        // Pass down any other: in order to merge PSets, create dummy PSet
        // only containing this PSet and merge it recursively.
        LogDebug("PropagateParameters") << indent_ << " - adding PSet " << (*it) << " global " << globalName
                                        << std::endl;
        edm::ParameterSet m_subSet;
        m_subSet.addParameter<edm::ParameterSet>((*it), pSet.getParameter<edm::ParameterSet>(*it));
        this->mergeParameters_(subSet, m_subSet);
      }
    }
  }

  indent_ = indent_.substr(0, indent_.length() - 1);
}

//__________________________________________________________________________________________________
// Get parameter set corresponding to given name.
// Return empty parameter set if does not exist.
edm::ParameterSet MisalignmentScenarioBuilder::getParameterSet_(const std::string& name,
                                                                const edm::ParameterSet& pSet) const {
  edm::ParameterSet result;

  // Get list of parameter set names and retrieve requested one
  std::vector<std::string> parameterSetNames;
  if (this->hasParameter_(name, pSet)) {
    result = pSet.getParameter<edm::ParameterSet>(name);
  }

  return result;
}

//__________________________________________________________________________________________________
// Get parameter set corresponding to given level name and number.
// Return empty parameter set if does not exist.
edm::ParameterSet MisalignmentScenarioBuilder::getParameterSet_(const std::string& levelName,
                                                                int iComponent,
                                                                const edm::ParameterSet& pSet) const {
  edm::ParameterSet result;
  unsigned int nFittingPsets = 0;

  // Get list of parameter set names and look for requested one
  std::vector<std::string> pNames = pSet.getParameterNames();
  for (std::vector<std::string>::iterator iter = pNames.begin(); iter != pNames.end(); ++iter) {
    if (iter->find(levelName) != 0)
      continue;  // parameter not starting with levelName

    const std::string numberString(*iter, levelName.size());
    //    if (numberString.empty() || numberString == "s") { // "s" only left means we have e.g. 'TOBs'
    if (numberString.empty()) {  // check on "s" not needed, see below
      continue;                  // nothing left in levelName to be iComponent...
    }
    // now look for numbers (separated by '_', tolerating '__' or ending with '_')
    size_t lastPos = 0;
    size_t pos = numberString.find_first_of('_', lastPos);
    while (std::string::npos != pos || std::string::npos != lastPos) {
      const std::string digit(numberString.substr(lastPos, pos - lastPos));

      bool isDigit = !digit.empty();
      for (std::string::const_iterator dIt = digit.begin(); dIt != digit.end(); ++dIt) {
        if (!isdigit(*dIt))
          isDigit = false;  // check all 'letters' to be a digit
      }
      if (!isDigit) {
        if (lastPos != 0) {  // do not throw if e.g. after 'TOB' ('Det') you find only 's' (Unit<n>)
          throw cms::Exception("BadConfig")
              << "[MisalignmentScenarioBuilder::getParameterSet_] "
              << "Expect only numbers, separated by '_' after " << levelName << " in " << *iter << std::endl;
        }
        break;
      }

      if (atoi(digit.c_str()) == iComponent) {
        ++nFittingPsets;
        LogDebug("getParameterSet_") << indent_ << "found " << *iter << " matching " << levelName << iComponent;
        result = pSet.getParameter<edm::ParameterSet>(*iter);
        break;
      }
      lastPos = numberString.find_first_not_of('_', pos);
      pos = numberString.find_first_of('_', lastPos);
    }
  }  // end loop on names of parameters in pSet

  if (nFittingPsets > 1) {
    throw cms::Exception("BadConfig") << "[MisalignmentScenarioBuilder::getParameterSet_] "
                                      << "Found " << nFittingPsets << " PSet for " << levelName << " " << iComponent
                                      << "." << std::endl;
  }

  return result;
}

//__________________________________________________________________________________________________
bool MisalignmentScenarioBuilder::hasParameter_(const std::string& name, const edm::ParameterSet& pSet) const {
  // Get list of parameter set names and look for requested one
  std::vector<std::string> names = pSet.getParameterNames();

  return (std::find(names.begin(), names.end(), name) != names.end());
}

//__________________________________________________________________________________________________
// Print parameter set. If showPsets is 'false', do not print PSets
void MisalignmentScenarioBuilder::printParameters_(const edm::ParameterSet& pSet, const bool showPsets) const {
  std::vector<std::string> parameterNames = pSet.getParameterNames();
  for (std::vector<std::string>::iterator iter = parameterNames.begin(); iter != parameterNames.end(); ++iter) {
    if (showPsets || !pSet.existsAs<edm::ParameterSet>(*iter)) {
      //       LogTrace("PrintParameters") << indent_ << "   " << (*iter) << " = "
      // 				  << pSet.retrieve( *iter ).toString() << std::endl;
      // From Bill Tannenbaum:
      // You can use
      //   pset.getParameterAsString(aString).
      // This function was added with the new tag.
      //   However, there is a possible complication if the parameter in question is
      //   itself a ParameterSet or a vector of ParameterSets.  In the new format, a
      //   ParameterSet cannot be converted to a string until its ID is calculated,
      //   which happens when it is registered.  So, if you get error messages about
      //   not being able to convert an unregistered ParameterSet to a string, you can
      //   do one of two things:
      // A) You can use ParameterSet::dump() to print the parameter set, instead of
      //    getParameterAsString().  This does not require registering.  I'm not sure of
      //    the exact format of the dump output (Rick wrote this, I think).
      // OR
      // B) You can use ParameterSet::registerIt() to register the parameter set
      //    before calling getParameterAsString().
      //
      // In either case, you can use existsAs to determine which parameters are
      // themselves parameter sets or vectors of parameter sets.
      //
      // Note that in the new parameter set format, ParameterSet::toString() does not
      // write out nested parameter sets by value.  It writes them out by
      // "reference", i.e it writes the ID.
    }
  }
}

//__________________________________________________________________________________________________
bool MisalignmentScenarioBuilder::isTopLevel_(const std::string& parameterSetName) const {
  // Get root name (strip last character[s])
  std::string root = this->rootName_(parameterSetName);

  // tracker stuff treated in overwriting TrackerScenarioBuilder::isTopLevel_(..)
  if (root == "DTSector")
    return true;
  else if (root == "CSCSector")
    return true;
  else if (root == "Muon")
    return true;

  return false;
}

//__________________________________________________________________________________________________
bool MisalignmentScenarioBuilder::possiblyPartOf(const std::string& /*sub*/, const std::string& /*large*/) const {
  return true;  // possibly overwrite in specific class
}

//__________________________________________________________________________________________________
// Get root name of parameter set (e.g. return 'Rod' from 'Rods' or 'Rod1')
const std::string MisalignmentScenarioBuilder::rootName_(const std::string& parameterSetName) const {
  std::string result{parameterSetName};  // Initialise to full string

  // Check if string ends with 's'
  const auto lastChar = parameterSetName.length() - 1;
  if (parameterSetName[lastChar] == 's') {
    result = parameterSetName.substr(0, lastChar);
  } else {
    // Otherwise, look for numbers at the end
    // (assumes that numbers at the end are not part of the name)
    for (auto ichar = lastChar; ichar != 0; --ichar) {
      if (!isdigit(parameterSetName[ichar])) {
        result = parameterSetName.substr(0, ichar + 1);
        break;  // Stop at first non-digit
      }
    }
  }

  LogDebug("PrintParameters") << "Name was " << parameterSetName << ", root is " << result;

  return result;
}