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// system include files
#include <atomic>
#include <memory>
#include <cmath>
#include <iostream>
#include <sstream>
#include <fstream>
// user include files
#include "FWCore/Framework/interface/Frameworkfwd.h"
#include "FWCore/Framework/interface/stream/EDFilter.h"
#include "FWCore/Framework/interface/Event.h"
#include "FWCore/Framework/interface/Run.h"
#include "FWCore/Framework/interface/LuminosityBlock.h"
#include "FWCore/MessageLogger/interface/MessageLogger.h"
#include "FWCore/ParameterSet/interface/ParameterSet.h"
#include "FWCore/ParameterSet/interface/ConfigurationDescriptions.h"
#include "FWCore/Common/interface/TriggerNames.h"
#include "DataFormats/Common/interface/Handle.h"
//Triggers
#include "DataFormats/Common/interface/TriggerResults.h"
#include "HLTrigger/HLTcore/interface/HLTConfigProvider.h"
//
// class declaration
//
//#define EDM_ML_DEBUG
namespace alCaIsolatedBunchSelector {
struct Counters {
Counters() : nAll_(0), nGood_(0) {}
mutable std::atomic<unsigned int> nAll_, nGood_;
};
} // namespace alCaIsolatedBunchSelector
class AlCaIsolatedBunchSelector : public edm::stream::EDFilter<edm::GlobalCache<alCaIsolatedBunchSelector::Counters> > {
public:
explicit AlCaIsolatedBunchSelector(edm::ParameterSet const&, const alCaIsolatedBunchSelector::Counters* count);
~AlCaIsolatedBunchSelector() override = default;
static std::unique_ptr<alCaIsolatedBunchSelector::Counters> initializeGlobalCache(edm::ParameterSet const& iConfig) {
return std::make_unique<alCaIsolatedBunchSelector::Counters>();
}
bool filter(edm::Event&, edm::EventSetup const&) override;
void endStream() override;
static void globalEndJob(const alCaIsolatedBunchSelector::Counters* counters);
static void fillDescriptions(edm::ConfigurationDescriptions& descriptions);
private:
void beginRun(edm::Run const&, edm::EventSetup const&) override;
void endRun(edm::Run const&, edm::EventSetup const&) override;
// ----------member data ---------------------------
HLTConfigProvider hltConfig_;
unsigned int nRun_, nAll_, nGood_;
const std::string trigName_;
const std::string processName_;
const edm::InputTag theTriggerResultsLabel_;
const edm::EDGetTokenT<edm::TriggerResults> tok_trigRes_;
};
//
// constructors and destructor
//
AlCaIsolatedBunchSelector::AlCaIsolatedBunchSelector(const edm::ParameterSet& iConfig,
const alCaIsolatedBunchSelector::Counters* count)
: nRun_(0),
nAll_(0),
nGood_(0),
trigName_(iConfig.getParameter<std::string>("triggerName")),
processName_(iConfig.getParameter<std::string>("processName")),
theTriggerResultsLabel_(iConfig.getParameter<edm::InputTag>("triggerResultLabel")),
tok_trigRes_(consumes<edm::TriggerResults>(theTriggerResultsLabel_)) {
edm::LogVerbatim("AlCaIsoBunch") << "Input tag for trigger results " << theTriggerResultsLabel_
<< " with trigger name " << trigName_ << " and process " << processName_
<< std::endl;
}
//
// member functions
//
// ------------ method called on each new Event ------------
bool AlCaIsolatedBunchSelector::filter(edm::Event& iEvent, edm::EventSetup const& iSetup) {
bool accept(false);
++nAll_;
#ifdef EDM_ML_DEBUG
edm::LogVerbatim("AlCaIsoBunch") << "Run " << iEvent.id().run() << " Event " << iEvent.id().event() << " Luminosity "
<< iEvent.luminosityBlock() << " Bunch " << iEvent.bunchCrossing() << std::endl;
#endif
if (trigName_.empty()) {
accept = true;
} else {
//Step1: Find if the event passes the chosen trigger
auto const& triggerResults = iEvent.getHandle(tok_trigRes_);
if (triggerResults.isValid()) {
const edm::TriggerNames& triggerNames = iEvent.triggerNames(*triggerResults);
const std::vector<std::string>& triggerNames_ = triggerNames.triggerNames();
for (unsigned int iHLT = 0; iHLT < triggerResults->size(); iHLT++) {
int hlt = triggerResults->accept(iHLT);
if (triggerNames_[iHLT].find(trigName_) != std::string::npos) {
if (hlt > 0) {
accept = true;
#ifdef EDM_ML_DEBUG
edm::LogVerbatim("AlCaIsoBunch")
<< triggerNames_[iHLT] << " has got HLT flag " << hlt << ":" << accept << std::endl;
#endif
break;
}
}
}
}
}
// Step 2: Return the acceptance flag
if (accept)
++nGood_;
return accept;
} // AlCaIsolatedBunchSelector::filter
// ------------ method called once each job just after ending the event loop ------------
void AlCaIsolatedBunchSelector::endStream() {
globalCache()->nAll_ += nAll_;
globalCache()->nGood_ += nGood_;
}
void AlCaIsolatedBunchSelector::globalEndJob(const alCaIsolatedBunchSelector::Counters* count) {
edm::LogVerbatim("AlCaIsoBunch") << "Selects " << count->nGood_ << " in " << count->nAll_ << " events" << std::endl;
}
// ------------ method called when starting to processes a run ------------
void AlCaIsolatedBunchSelector::beginRun(edm::Run const& iRun, edm::EventSetup const& iSetup) {
bool changed(false);
edm::LogVerbatim("AlCaIsoBunch") << "Run[" << nRun_ << "] " << iRun.run() << " hltconfig.init "
<< hltConfig_.init(iRun, iSetup, processName_, changed) << std::endl;
}
// ------------ method called when ending the processing of a run ------------
void AlCaIsolatedBunchSelector::endRun(edm::Run const& iRun, edm::EventSetup const&) {
++nRun_;
edm::LogVerbatim("AlCaIsoBunch") << "endRun[" << nRun_ << "] " << iRun.run() << std::endl;
}
// ------------ method fills 'descriptions' with the allowed parameters for the module ------------
void AlCaIsolatedBunchSelector::fillDescriptions(edm::ConfigurationDescriptions& descriptions) {
edm::ParameterSetDescription desc;
desc.add<edm::InputTag>("triggerResultLabel", edm::InputTag("TriggerResults", "", "HLT"));
desc.add<std::string>("processName", "HLT");
desc.add<std::string>("triggerName", "");
descriptions.add("alcaIsolatedBunchSelector", desc);
}
//define this as a plug-in
#include "FWCore/Framework/interface/MakerMacros.h"
DEFINE_FWK_MODULE(AlCaIsolatedBunchSelector);
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