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/*
* See header file for a description of this class.
*
* $Date: 2010/04/30 16:20:08 $
* $Revision: 1.1 $
* \author Paolo Ronchese INFN Padova
*
*/
//----------------------
// This Class' Header --
//----------------------
#include "CondFormats/DTObjects/interface/DTSequentialLayerNumber.h"
//-------------------------------
// Collaborating Class Headers --
//-------------------------------
//---------------
// C++ Headers --
//---------------
//-------------------
// Initializations --
//-------------------
namespace {
constexpr int offsetChamber[] = {0, 0, 12, 24, 36};
constexpr int layersPerSector = 44;
constexpr int layersIn13Sectors = (layersPerSector * 12) + 8;
constexpr int layersPerWheel = layersIn13Sectors + 8;
} // namespace
//----------------
// Constructors --
//----------------
DTSequentialLayerNumber::DTSequentialLayerNumber() {}
//--------------
// Destructor --
//--------------
DTSequentialLayerNumber::~DTSequentialLayerNumber() {}
int DTSequentialLayerNumber::id(int wheel, int station, int sector, int superlayer, int layer) {
wheel += 3;
if (wheel <= 0)
return -1;
if (station <= 0)
return -2;
if (sector <= 0)
return -3;
if (superlayer <= 0)
return -4;
if (layer <= 0)
return -5;
int seqLayerNum = 0;
if (wheel > 5)
return -1;
seqLayerNum += (wheel - 1) * layersPerWheel;
if (sector > 14)
return -2;
if (sector > 12 && station < 4)
return -2;
if (sector > 13)
seqLayerNum += layersIn13Sectors;
else
seqLayerNum += (sector - 1) * layersPerSector;
if (station > 4)
return -3;
if (sector < 13)
seqLayerNum += offsetChamber[station];
if (superlayer > 3)
return -4;
if (layer > 4)
return -5;
if (superlayer != 2) {
if (superlayer == 3)
layer += 4;
} else {
if (station == 4)
return -4;
layer += 8;
}
return seqLayerNum + layer;
}
int DTSequentialLayerNumber::max() { return 5 * layersPerWheel; }
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