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// auto-generated file by import_utm.pl
#include "CondFormats/L1TObjects/interface/L1TUtmTriggerMenu.h"
//copied from tmUtil
const unsigned long L1TUtmTriggerMenu::getFirmwareUuidHashed() const {
const void* key = getFirmwareUuid().c_str();
int len = getFirmwareUuid().size();
unsigned int seed = 3735927486;
return murmurHashNeutral2(key, len, seed);
}
//copied from tmUtil
unsigned long L1TUtmTriggerMenu::murmurHashNeutral2(const void* key, int len, unsigned int seed) {
// 'm' and 'r' are mixing constants generated offline.
// They're not really 'magic', they just happen to work well.
const unsigned int m = 0x5bd1e995;
const int r = 24;
// Initialize the hash to a 'random' value
unsigned int h = seed ^ len;
// Mix 4 bytes at a time into the hash
const unsigned char* data = (const unsigned char*)key;
while (len >= 4) {
unsigned int k;
k = data[0];
k |= data[1] << 8;
k |= data[2] << 16;
k |= data[3] << 24;
k *= m;
k ^= k >> r;
k *= m;
h *= m;
h ^= k;
data += 4;
len -= 4;
}
// Handle the last few bytes of the input array
switch (len) {
case 3:
h ^= data[2] << 16;
[[fallthrough]];
case 2:
h ^= data[1] << 8;
[[fallthrough]];
case 1:
h ^= data[0];
h *= m;
};
// Do a few final mixes of the hash to ensure the last few
// bytes are well-incorporated.
h ^= h >> 13;
h *= m;
h ^= h >> 15;
return h;
}
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