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#include "CondFormats/PhysicsToolsObjects/interface/PerformancePayloadFromTable.h"
const int PerformancePayloadFromTable::InvalidPos = -1;
#include <iostream>
float PerformancePayloadFromTable::getResult(PerformanceResult::ResultType r, const BinningPointByMap& p) const {
if (!isInPayload(r, p))
return PerformancePayload::InvalidResult;
// loop on the table rows and search for a match
for (int i = 0; i < pl.nRows(); i++) {
PhysicsPerformancePayload::Row row = pl.getRow(i);
if (matches(p, row)) {
int pos = resultPos(r);
return row[pos];
}
}
return PerformancePayload::InvalidResult;
}
bool PerformancePayloadFromTable::matches(const BinningPointByMap& _p, PhysicsPerformancePayload::Row& row) const {
//
// this is the smart function which does not take into account the fields not present
//
// I can do it via a loop!
BinningPointByMap p = _p;
std::vector<BinningVariables::BinningVariablesType> t = myBinning();
for (std::vector<BinningVariables::BinningVariablesType>::const_iterator it = t.begin(); it != t.end(); ++it) {
//
// first the binning point map must contain ALL the quantities here
//
// if (! p.isKeyAvailable(*it) ) return false;
float v = p.value(*it);
if (!(v >= row[minPos(*it)] && v < row[maxPos(*it)]))
return false;
}
return true;
}
bool PerformancePayloadFromTable::isInPayload(PerformanceResult::ResultType res,
const BinningPointByMap& _point) const {
BinningPointByMap point = _point;
// first, let's see if it is available at all
if (resultPos(res) == PerformancePayloadFromTable::InvalidPos)
return false;
// now look whther the binning point contains all the info
std::vector<BinningVariables::BinningVariablesType> t = myBinning();
for (std::vector<BinningVariables::BinningVariablesType>::const_iterator it = t.begin(); it != t.end(); ++it) {
if (!point.isKeyAvailable(*it))
return false;
}
// then, look if there is a matching row
for (int i = 0; i < pl.nRows(); i++) {
PhysicsPerformancePayload::Row row = pl.getRow(i);
if (matches(point, row)) {
return true;
}
}
return false;
}
#include "FWCore/Utilities/interface/typelookup.h"
TYPELOOKUP_DATA_REG(PerformancePayloadFromTable);
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