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#include "CondFormats/RunInfo/interface/FillInfo.h"
#include "CondFormats/Common/interface/TimeConversions.h"
#include <algorithm>
#include <iterator>
#include <stdexcept>
//helper function: returns the positions of the bits in the bitset that are set (i.e., have a value of 1).
static std::vector<unsigned short> bitsetToVector(std::bitset<FillInfo::bunchSlots + 1> const& bs) {
std::vector<unsigned short> vec;
//reserve space only for the bits in the bitset that are set
vec.reserve(bs.count());
for (size_t i = 0; i < bs.size(); ++i) {
if (bs.test(i))
vec.push_back((unsigned short)i);
}
return vec;
}
//helper function: returns the enum for fill types in string type
static std::string fillTypeToString(FillInfo::FillTypeId const& fillType) {
std::string s_fillType("UNKNOWN");
switch (fillType) {
case FillInfo::UNKNOWN:
s_fillType = std::string("UNKNOWN");
break;
case FillInfo::PROTONS:
s_fillType = std::string("PROTONS");
break;
case FillInfo::IONS:
s_fillType = std::string("IONS");
break;
case FillInfo::COSMICS:
s_fillType = std::string("COSMICS");
break;
case FillInfo::GAP:
s_fillType = std::string("GAP");
break;
default:
s_fillType = std::string("UNKNOWN");
}
return s_fillType;
}
//helper function: returns the enum for particle types in string type
static std::string particleTypeToString(FillInfo::ParticleTypeId const& particleType) {
std::string s_particleType("NONE");
switch (particleType) {
case FillInfo::NONE:
s_particleType = std::string("NONE");
break;
case FillInfo::PROTON:
s_particleType = std::string("PROTON");
break;
case FillInfo::PB82:
s_particleType = std::string("PB82");
break;
case FillInfo::AR18:
s_particleType = std::string("AR18");
break;
case FillInfo::D:
s_particleType = std::string("D");
break;
case FillInfo::XE54:
s_particleType = std::string("XE54");
break;
default:
s_particleType = std::string("NONE");
}
return s_particleType;
}
FillInfo::FillInfo()
: m_isData(false),
m_lhcFill(0),
m_bunches1(0),
m_bunches2(0),
m_collidingBunches(0),
m_targetBunches(0),
m_fillType(FillTypeId::UNKNOWN),
m_particles1(ParticleTypeId::NONE),
m_particles2(ParticleTypeId::NONE),
m_crossingAngle(0.),
m_betastar(0.),
m_intensity1(0.),
m_intensity2(0.),
m_energy(0.),
m_createTime(0),
m_beginTime(0),
m_endTime(0),
m_injectionScheme("None") {}
FillInfo::FillInfo(unsigned short const& lhcFill, bool const& fromData)
: m_isData(fromData),
m_lhcFill(lhcFill),
m_bunches1(0),
m_bunches2(0),
m_collidingBunches(0),
m_targetBunches(0),
m_fillType(FillTypeId::UNKNOWN),
m_particles1(ParticleTypeId::NONE),
m_particles2(ParticleTypeId::NONE),
m_crossingAngle(0.),
m_betastar(0.),
m_intensity1(0.),
m_intensity2(0.),
m_energy(0.),
m_createTime(0),
m_beginTime(0),
m_endTime(0),
m_injectionScheme("None") {}
FillInfo::~FillInfo() {}
//reset instance
void FillInfo::setFill(unsigned short const& lhcFill, bool const& fromData) {
m_isData = fromData;
m_lhcFill = lhcFill;
m_bunches1 = 0;
m_bunches2 = 0;
m_collidingBunches = 0;
m_targetBunches = 0;
m_fillType = FillTypeId::UNKNOWN;
m_particles1 = ParticleTypeId::NONE;
m_particles2 = ParticleTypeId::NONE;
m_crossingAngle = 0.;
m_betastar = 0.;
m_intensity1 = 0;
m_intensity2 = 0;
m_energy = 0.;
m_createTime = 0;
m_beginTime = 0;
m_endTime = 0;
m_injectionScheme = "None";
m_bunchConfiguration1.reset();
m_bunchConfiguration2.reset();
}
//getters
unsigned short const FillInfo::fillNumber() const { return m_lhcFill; }
bool const FillInfo::isData() const { return m_isData; }
unsigned short const FillInfo::bunchesInBeam1() const { return m_bunches1; }
unsigned short const FillInfo::bunchesInBeam2() const { return m_bunches2; }
unsigned short const FillInfo::collidingBunches() const { return m_collidingBunches; }
unsigned short const FillInfo::targetBunches() const { return m_targetBunches; }
FillInfo::FillTypeId const FillInfo::fillType() const { return m_fillType; }
FillInfo::ParticleTypeId const FillInfo::particleTypeForBeam1() const { return m_particles1; }
FillInfo::ParticleTypeId const FillInfo::particleTypeForBeam2() const { return m_particles2; }
float const FillInfo::crossingAngle() const { return m_crossingAngle; }
float const FillInfo::betaStar() const { return m_betastar; }
float const FillInfo::intensityForBeam1() const { return m_intensity1; }
float const FillInfo::intensityForBeam2() const { return m_intensity2; }
float const FillInfo::energy() const { return m_energy; }
cond::Time_t const FillInfo::createTime() const { return m_createTime; }
cond::Time_t const FillInfo::beginTime() const { return m_beginTime; }
cond::Time_t const FillInfo::endTime() const { return m_endTime; }
std::string const& FillInfo::injectionScheme() const { return m_injectionScheme; }
//returns a boolean, true if the injection scheme has a leading 25ns
//TODO: parse the circulating bunch configuration, instead of the string.
bool FillInfo::is25nsBunchSpacing() const {
const std::string prefix("25ns");
return std::equal(prefix.begin(), prefix.end(), m_injectionScheme.begin());
}
//returns a boolean, true if the bunch slot number is in the circulating bunch configuration
bool FillInfo::isBunchInBeam1(size_t const& bunch) const {
if (bunch == 0)
throw std::out_of_range("0 not allowed"); //CMS starts counting bunch crossing from 1!
return m_bunchConfiguration1.test(bunch);
}
bool FillInfo::isBunchInBeam2(size_t const& bunch) const {
if (bunch == 0)
throw std::out_of_range("0 not allowed"); //CMS starts counting bunch crossing from 1!
return m_bunchConfiguration2.test(bunch);
}
//member functions returning *by value* a vector with all filled bunch slots
std::vector<unsigned short> FillInfo::bunchConfigurationForBeam1() const {
return bitsetToVector(m_bunchConfiguration1);
}
std::vector<unsigned short> FillInfo::bunchConfigurationForBeam2() const {
return bitsetToVector(m_bunchConfiguration2);
}
//setters
void FillInfo::setBunchesInBeam1(unsigned short const& bunches) { m_bunches1 = bunches; }
void FillInfo::setBunchesInBeam2(unsigned short const& bunches) { m_bunches2 = bunches; }
void FillInfo::setCollidingBunches(unsigned short const& collidingBunches) { m_collidingBunches = collidingBunches; }
void FillInfo::setTargetBunches(unsigned short const& targetBunches) { m_targetBunches = targetBunches; }
void FillInfo::setFillType(FillInfo::FillTypeId const& fillType) { m_fillType = fillType; }
void FillInfo::setParticleTypeForBeam1(FillInfo::ParticleTypeId const& particleType) { m_particles1 = particleType; }
void FillInfo::setParticleTypeForBeam2(FillInfo::ParticleTypeId const& particleType) { m_particles2 = particleType; }
void FillInfo::setCrossingAngle(float const& angle) { m_crossingAngle = angle; }
void FillInfo::setBetaStar(float const& betaStar) { m_betastar = betaStar; }
void FillInfo::setIntensityForBeam1(float const& intensity) { m_intensity1 = intensity; }
void FillInfo::setIntensityForBeam2(float const& intensity) { m_intensity2 = intensity; }
void FillInfo::setEnergy(float const& energy) { m_energy = energy; }
void FillInfo::setCreationTime(cond::Time_t const& createTime) { m_createTime = createTime; }
void FillInfo::setBeginTime(cond::Time_t const& beginTime) { m_beginTime = beginTime; }
void FillInfo::setEndTime(cond::Time_t const& endTime) { m_endTime = endTime; }
void FillInfo::setInjectionScheme(std::string const& injectionScheme) { m_injectionScheme = injectionScheme; }
//sets all values in one go
void FillInfo::setBeamInfo(unsigned short const& bunches1,
unsigned short const& bunches2,
unsigned short const& collidingBunches,
unsigned short const& targetBunches,
FillTypeId const& fillType,
ParticleTypeId const& particleType1,
ParticleTypeId const& particleType2,
float const& angle,
float const& beta,
float const& intensity1,
float const& intensity2,
float const& energy,
cond::Time_t const& createTime,
cond::Time_t const& beginTime,
cond::Time_t const& endTime,
std::string const& scheme,
std::bitset<bunchSlots + 1> const& bunchConf1,
std::bitset<bunchSlots + 1> const& bunchConf2) {
this->setBunchesInBeam1(bunches1);
this->setBunchesInBeam2(bunches2);
this->setCollidingBunches(collidingBunches);
this->setTargetBunches(targetBunches);
this->setFillType(fillType);
this->setParticleTypeForBeam1(particleType1);
this->setParticleTypeForBeam2(particleType2);
this->setCrossingAngle(angle);
this->setBetaStar(beta);
this->setIntensityForBeam1(intensity1);
this->setIntensityForBeam2(intensity2);
this->setEnergy(energy);
this->setCreationTime(createTime);
this->setBeginTime(beginTime);
this->setEndTime(endTime);
this->setInjectionScheme(scheme);
this->setBunchBitsetForBeam1(bunchConf1);
this->setBunchBitsetForBeam2(bunchConf2);
}
void FillInfo::print(std::stringstream& ss) const {
ss << "LHC fill: " << m_lhcFill << std::endl
<< "Bunches in Beam 1: " << m_bunches1 << std::endl
<< "Bunches in Beam 2: " << m_bunches2 << std::endl
<< "Colliding bunches at IP5: " << m_collidingBunches << std::endl
<< "Target bunches at IP5: " << m_targetBunches << std::endl
<< "Fill type: " << fillTypeToString(m_fillType) << std::endl
<< "Particle type for Beam 1: " << particleTypeToString(m_particles1) << std::endl
<< "Particle type for Beam 2: " << particleTypeToString(m_particles2) << std::endl
<< "Crossing angle (urad): " << m_crossingAngle << std::endl
<< "Beta star (cm): " << m_betastar << std::endl
<< "Average Intensity for Beam 1 (number of charges): " << m_intensity1 << std::endl
<< "Average Intensity for Beam 2 (number of charges): " << m_intensity2 << std::endl
<< "Energy (GeV): " << m_energy << std::endl
<< "Creation time of the fill: " << boost::posix_time::to_iso_extended_string(cond::time::to_boost(m_createTime))
<< std::endl
<< "Begin time of Stable Beam flag: "
<< boost::posix_time::to_iso_extended_string(cond::time::to_boost(m_beginTime)) << std::endl
<< "End time of the fill: " << boost::posix_time::to_iso_extended_string(cond::time::to_boost(m_endTime))
<< std::endl
<< "Injection scheme as given by LPC: " << m_injectionScheme << std::endl;
std::vector<unsigned short> bunchVector1 = this->bunchConfigurationForBeam1();
std::vector<unsigned short> bunchVector2 = this->bunchConfigurationForBeam2();
ss << "Bunches filled for Beam 1 (total " << bunchVector1.size() << "): ";
std::copy(bunchVector1.begin(), bunchVector1.end(), std::ostream_iterator<unsigned short>(ss, ", "));
ss << std::endl;
ss << "Bunches filled for Beam 2 (total " << bunchVector2.size() << "): ";
std::copy(bunchVector2.begin(), bunchVector2.end(), std::ostream_iterator<unsigned short>(ss, ", "));
ss << std::endl;
}
//protected getters
std::bitset<FillInfo::bunchSlots + 1> const& FillInfo::bunchBitsetForBeam1() const { return m_bunchConfiguration1; }
std::bitset<FillInfo::bunchSlots + 1> const& FillInfo::bunchBitsetForBeam2() const { return m_bunchConfiguration2; }
//protected setters
void FillInfo::setBunchBitsetForBeam1(std::bitset<FillInfo::bunchSlots + 1> const& bunchConfiguration) {
m_bunchConfiguration1 = bunchConfiguration;
}
void FillInfo::setBunchBitsetForBeam2(std::bitset<FillInfo::bunchSlots + 1> const& bunchConfiguration) {
m_bunchConfiguration2 = bunchConfiguration;
}
std::ostream& operator<<(std::ostream& os, FillInfo fillInfo) {
std::stringstream ss;
fillInfo.print(ss);
os << ss.str();
return os;
}
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