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#ifndef Geom_Line_H
#define Geom_Line_H
#include "DataFormats/GeometryVector/interface/GlobalPoint.h"
#include "DataFormats/GeometryVector/interface/GlobalVector.h"
/** A line in 3D space.
*/
class Line {
public:
typedef GlobalPoint PositionType;
typedef GlobalVector DirectionType;
Line() {}
//Line( const PositionType& pos, const DirectionType& dir) :
Line(PositionType& pos, DirectionType& dir) : thePos(pos), theDir(dir.unit()) {}
~Line() {}
//const PositionType& position() const { return thePos;}
//const DirectionType& direction() const { return theDir;}
PositionType position() const { return thePos; }
DirectionType direction() const { return theDir; }
GlobalPoint closerPointToLine(const Line& aLine) const {
GlobalPoint V = aLine.position();
GlobalVector J = aLine.direction();
GlobalVector Q = theDir - J.dot(theDir) * J;
double lambda = Q.dot(V - thePos) / Q.dot(theDir);
return thePos + lambda * theDir;
}
GlobalVector distance(const Line& aLine) const {
GlobalPoint V = aLine.position();
GlobalVector J = aLine.direction();
GlobalVector P = (theDir.cross(J)).unit();
GlobalVector D;
D = P.dot(thePos - V) * P;
return D;
}
GlobalVector distance(const GlobalPoint& aPoint) const {
GlobalVector P(aPoint.x(), aPoint.y(), aPoint.z());
GlobalVector T0(thePos.x(), thePos.y(), thePos.z());
return T0 - P + theDir.dot(P - T0) * theDir;
}
private:
PositionType thePos;
DirectionType theDir;
};
#endif // Geom_Line_H
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