Line Code
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50
/** \file
 * Impl of ME0DetId
 */

#include <DataFormats/MuonDetId/interface/ME0DetId.h>
#include <DataFormats/MuonDetId/interface/MuonSubdetId.h>

ME0DetId::ME0DetId() : DetId(DetId::Muon, MuonSubdetId::ME0) {}

ME0DetId::ME0DetId(uint32_t id) : DetId(id) {
  if (det() != DetId::Muon || subdetId() != MuonSubdetId::ME0) {
    throw cms::Exception("InvalidDetId") << "ME0DetId ctor:"
                                         << " det: " << det() << " subdet: " << subdetId() << " is not a valid ME0 id";
  }
}

ME0DetId::ME0DetId(DetId id) : DetId(id) {
  if (det() != DetId::Muon || subdetId() != MuonSubdetId::ME0) {
    throw cms::Exception("InvalidDetId") << "ME0DetId ctor:"
                                         << " det: " << det() << " subdet: " << subdetId() << " is not a valid ME0 id";
  }
}

ME0DetId::ME0DetId(int region, int layer, int chamber, int roll) : DetId(DetId::Muon, MuonSubdetId::ME0) {
  this->init(region, layer, chamber, roll);
}

void ME0DetId::init(int region, int layer, int chamber, int roll) {
  if (region < minRegionId || region > maxRegionId || layer < minLayerId || layer > maxLayerId ||
      chamber < minChamberId || chamber > maxChamberId || roll < minRollId || roll > maxRollId) {
    throw cms::Exception("InvalidDetId") << "ME0DetId ctor:"
                                         << " Invalid parameters: "
                                         << " region " << region << " layer " << layer << " chamber " << chamber
                                         << " etaPartition " << roll << std::endl;
  }
  int regionInBits = region - minRegionId;
  int layerInBits = layer - minLayerId;
  int chamberInBits = chamber - minChamberId;
  int rollInBits = roll - minRollId;

  id_ |= (regionInBits & RegionMask_) << RegionStartBit_ | (layerInBits & LayerMask_) << LayerStartBit_ |
         (chamberInBits & ChamberMask_) << ChamberStartBit_ | (rollInBits & RollMask_) << RollStartBit_;
}

std::ostream& operator<<(std::ostream& os, const ME0DetId& id) {
  os << " Region " << id.region() << " Layer " << id.layer() << " Chamber " << id.chamber() << " EtaPartition "
     << id.roll() << " ";

  return os;
}