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#ifndef DataFormats_Provenance_ProcessConfiguration_h
#define DataFormats_Provenance_ProcessConfiguration_h
#include "DataFormats/Provenance/interface/HardwareResourcesDescription.h"
#include "DataFormats/Provenance/interface/ParameterSetID.h"
#include "DataFormats/Provenance/interface/ProcessConfigurationID.h"
#include "DataFormats/Provenance/interface/ReleaseVersion.h"
#include <iosfwd>
#include <string>
#include <vector>
namespace edm {
class ProcessConfiguration {
public:
ProcessConfiguration();
ProcessConfiguration(std::string const& procName,
ReleaseVersion const& relVersion,
HardwareResourcesDescription const& hwDescription);
ProcessConfiguration(std::string const& procName,
ParameterSetID const& pSetID,
ReleaseVersion const& relVersion,
HardwareResourcesDescription const& hwDescription);
std::string const& processName() const { return processName_; }
ParameterSetID const& parameterSetID() const;
bool isParameterSetValid() const { return parameterSetID_.isValid(); }
ReleaseVersion const& releaseVersion() const { return releaseVersion_; }
/// Note: this function parses the string on every call, so it should be called rarely
HardwareResourcesDescription hardwareResourcesDescription() const { return HardwareResourcesDescription(passID_); }
std::string const& hardwareResourcesDescriptionSerialized() const { return passID_; }
ProcessConfigurationID id() const;
void setParameterSetID(ParameterSetID const& pSetID);
ProcessConfigurationID setProcessConfigurationID();
void reduce();
void initializeTransients() { transient_.reset(); }
struct Transients {
Transients() : pcid_(), isCurrentProcess_(false) {}
explicit Transients(bool current) : pcid_(), isCurrentProcess_(current) {}
void reset() {
pcid_.reset();
isCurrentProcess_ = false;
}
ProcessConfigurationID pcid_;
bool isCurrentProcess_;
};
private:
void setPCID(ProcessConfigurationID const& pcid) { transient_.pcid_ = pcid; }
bool isCurrentProcess() const { return transient_.isCurrentProcess_; }
void setCurrentProcess() { transient_.isCurrentProcess_ = true; }
std::string processName_;
ParameterSetID parameterSetID_;
ReleaseVersion releaseVersion_;
// The passID_ really holds the HardwareResourcesDescription in a
// serialized form. Therefore the passID name is a complete
// misnomer, but was kept to make forward-compabitility easier
// (even if that not formally not supported, this construct is a
// precaution in case a further Run3 use case would surface)
std::string passID_;
Transients transient_;
};
typedef std::vector<ProcessConfiguration> ProcessConfigurationVector;
bool operator<(ProcessConfiguration const& a, ProcessConfiguration const& b);
inline bool operator==(ProcessConfiguration const& a, ProcessConfiguration const& b) {
return a.processName() == b.processName() && a.parameterSetID() == b.parameterSetID() &&
a.releaseVersion() == b.releaseVersion() &&
a.hardwareResourcesDescriptionSerialized() == b.hardwareResourcesDescriptionSerialized();
}
inline bool operator!=(ProcessConfiguration const& a, ProcessConfiguration const& b) { return !(a == b); }
std::ostream& operator<<(std::ostream& os, ProcessConfiguration const& pc);
} // namespace edm
#endif
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