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#include "DataFormats/TrackerCommon/interface/PixelBarrelName.h"

#include "FWCore/MessageLogger/interface/MessageLogger.h"

//#include "DataFormats/SiPixelDetId/interface/PXBDetId.h"
#include "DataFormats/TrackerCommon/interface/TrackerTopology.h"

#include <sstream>
#include <iostream>

using namespace std;

namespace {
  // ladder limits
  // for phase 0
  const int lL[2][12] = {{5, 15, 26, 8, 24, 41, 11, 33, 56, 0, 0, 0}, {3, 9, 16, 7, 21, 36, 11, 33, 56, 16, 48, 81}};
  // for phase 1
  //const int lL[12] ={ 3, 9,16, 7,21,36,11,33,56,16,48,81};
  //const bool phase1 = false; // this has to come from the trackerTopology class
}  // namespace

PixelBarrelName::PixelBarrelName(const DetId& id, const TrackerTopology* tt, bool phase)
    : PixelModuleName(true), thePart(mO), theLayer(0), theModule(0), theLadder(0), phase1(phase) {
  theLayer = tt->pxbLayer(id);
  int oldModule = tt->pxbModule(id);  // CMSSW convention
  int oldLadder = tt->pxbLadder(id);  // CMSSW convention

  int ladder = convertLadderNumber(oldLadder);  // convert to online convention
  int module = oldModule - 4;                   // convert
  if (module <= 0)
    module--;

  //
  // part
  //
  if (module < 0 && ladder < 0)
    thePart = mO;
  else if (module > 0 && ladder < 0)
    thePart = pO;
  else if (module < 0 && ladder > 0)
    thePart = mI;
  else if (module > 0 && ladder > 0)
    thePart = pI;

  //
  // ladder
  //
  theLadder = abs(ladder);

  //
  // module
  //
  theModule = abs(module);
}

// Old constructor, works with the old pixel classes  DO NOT USE
PixelBarrelName::PixelBarrelName(const DetId& id, bool phase)
    : PixelModuleName(true), thePart(mO), theLayer(0), theModule(0), theLadder(0), phase1(phase) {
  //  uint32_t rawId = id.rawId();
  PXBDetId cmssw_numbering(id);

  theLayer = cmssw_numbering.layer();

  int oldModule = cmssw_numbering.module() - 4;
  if (oldModule <= 0)
    oldModule--;
  int oldLadder = cmssw_numbering.ladder();

  if (phase1) {  // phase 1

    if (theLayer == 1) {
      if (oldLadder <= 3)
        oldLadder = 4 - oldLadder;  // +1, ..., +3
      else if (oldLadder >= 4 && oldLadder <= 9)
        oldLadder = 3 - oldLadder;  // -1, ..., -6
      else if (oldLadder >= 10)
        oldLadder = 16 - oldLadder;  // +6, ..., +4
    } else if (theLayer == 2) {
      if (oldLadder <= 7)
        oldLadder = 8 - oldLadder;
      else if (oldLadder >= 8 && oldLadder <= 21)
        oldLadder = 7 - oldLadder;
      else if (oldLadder >= 22)
        oldLadder = 36 - oldLadder;
    } else if (theLayer == 3) {
      if (oldLadder <= 11)
        oldLadder = 12 - oldLadder;
      else if (oldLadder >= 12 && oldLadder <= 33)
        oldLadder = 11 - oldLadder;
      else if (oldLadder >= 34)
        oldLadder = 56 - oldLadder;
    } else if (theLayer == 4) {
      if (oldLadder <= 16)
        oldLadder = 17 - oldLadder;
      else if (oldLadder >= 17 && oldLadder <= 48)
        oldLadder = 16 - oldLadder;
      else if (oldLadder >= 49)
        oldLadder = 81 - oldLadder;
    }

  } else {  // phase 0

    if (theLayer == 1) {
      if (oldLadder <= 5)
        oldLadder = 6 - oldLadder;
      else if (oldLadder >= 6 && oldLadder <= 15)
        oldLadder = 5 - oldLadder;
      else if (oldLadder >= 16)
        oldLadder = 26 - oldLadder;
    } else if (theLayer == 2) {
      if (oldLadder <= 8)
        oldLadder = 9 - oldLadder;
      else if (oldLadder >= 9 && oldLadder <= 24)
        oldLadder = 8 - oldLadder;
      else if (oldLadder >= 25)
        oldLadder = 41 - oldLadder;
    } else if (theLayer == 3) {
      if (oldLadder <= 11)
        oldLadder = 12 - oldLadder;
      else if (oldLadder >= 12 && oldLadder <= 33)
        oldLadder = 11 - oldLadder;
      else if (oldLadder >= 34)
        oldLadder = 56 - oldLadder;
    }
  }  // end phase 0/1

  //
  // part
  //
  if (oldModule < 0 && oldLadder < 0)
    thePart = mO;
  else if (oldModule > 0 && oldLadder < 0)
    thePart = pO;
  else if (oldModule < 0 && oldLadder > 0)
    thePart = mI;
  else if (oldModule > 0 && oldLadder > 0)
    thePart = pI;

  //
  // ladder
  //
  theLadder = abs(oldLadder);

  //
  // module
  //
  theModule = abs(oldModule);
}

// convert ladder number
int PixelBarrelName::convertLadderNumber(int oldLadder) {
  int ladder = -1;
  int ind = 0;
  if (phase1)
    ind = 1;

  if (theLayer == 1) {
    if (oldLadder <= lL[ind][0])
      ladder = (lL[ind][0] + 1) - oldLadder;
    else if (oldLadder >= (lL[ind][0] + 1) && oldLadder <= lL[ind][1])
      ladder = lL[ind][0] - oldLadder;
    else if (oldLadder >= (lL[ind][1] + 1))
      ladder = lL[ind][2] - oldLadder;

  } else if (theLayer == 2) {
    if (oldLadder <= lL[ind][3])
      ladder = (lL[ind][3] + 1) - oldLadder;
    else if (oldLadder >= (lL[ind][3] + 1) && oldLadder <= lL[ind][4])
      ladder = lL[ind][3] - oldLadder;
    else if (oldLadder >= (lL[ind][4] + 1))
      ladder = lL[ind][5] - oldLadder;

  } else if (theLayer == 3) {
    if (oldLadder <= lL[ind][6])
      ladder = (lL[ind][6] + 1) - oldLadder;
    else if (oldLadder >= (lL[ind][6] + 1) && oldLadder <= lL[ind][7])
      ladder = lL[ind][6] - oldLadder;
    else if (oldLadder >= (lL[ind][7] + 1))
      ladder = lL[ind][8] - oldLadder;

  } else if (theLayer == 4) {
    if (oldLadder <= lL[ind][9])
      ladder = (lL[ind][9] + 1) - oldLadder;
    else if (oldLadder >= (lL[ind][9] + 1) && oldLadder <= lL[ind][10])
      ladder = lL[ind][9] - oldLadder;
    else if (oldLadder >= (lL[ind][10] + 1))
      ladder = lL[ind][11] - oldLadder;
  }

  return ladder;
}

// constructor from name string
PixelBarrelName::PixelBarrelName(std::string name, bool phase)
    : PixelModuleName(true), thePart(mO), theLayer(0), theModule(0), theLadder(0), phase1(phase) {
  // parse the name string
  // first, check to make sure this is an BPix name, should start with "BPix_"
  // also check to make sure the needed parts are present
  if ((name.substr(0, 5) != "BPix_") || (name.find("_B") == string::npos) || (name.find("_LYR") == string::npos) ||
      (name.find("_LDR") == string::npos) || (name.find("_MOD") == string::npos)) {
    edm::LogError("BadNameString|SiPixel")
        << "Bad name string in PixelBarrelName::PixelBarrelName(std::string): " << name;
    return;
  }

  // strip off ROC part if it's there
  if (name.find("_ROC") != string::npos)
    name = name.substr(0, name.find("_ROC"));

  // find shell
  string shellString = name.substr(name.find("_B") + 2, name.find("_SEC") - name.find("_B") - 2);
  if (shellString == "mO")
    thePart = mO;
  else if (shellString == "mI")
    thePart = mI;
  else if (shellString == "pO")
    thePart = pO;
  else if (shellString == "pI")
    thePart = pI;
  else {
    edm::LogError("BadNameString|SiPixel")
        << "Unable to determine shell in PixelBarrelName::PixelBarrelName(std::string): " << name;
  }

  // find the layer
  string layerString = name.substr(name.find("_LYR") + 4, name.find("_LDR") - name.find("_LYR") - 4);
  if (layerString == "1")
    theLayer = 1;
  else if (layerString == "2")
    theLayer = 2;
  else if (layerString == "3")
    theLayer = 3;
  else if (phase1 && layerString == "4")
    theLayer = 4;
  else {
    edm::LogError("BadNameString|SiPixel")
        << "Unable to determine layer in PixelBarrelName::PixelBarrelName(std::string): " << name;
  }

  // find the ladder
  string ladderString = name.substr(name.find("_LDR") + 4, name.find("_MOD") - name.find("_LDR") - 4);

  if (phase1) {  // phase 1 ladders
    // do we want to kee the "F" for phase1?
    if (ladderString.substr(ladderString.size() - 1, 1) == "F") {
      int ladderNum = atoi(ladderString.substr(0, ladderString.size() - 1).c_str());
      if (theLayer == 1 && ladderNum >= 1 && ladderNum <= 6)
        theLadder = ladderNum;
      else if (theLayer == 2 && ladderNum >= 1 && ladderNum <= 14)
        theLadder = ladderNum;
      else if (theLayer == 3 && ladderNum >= 1 && ladderNum <= 22)
        theLadder = ladderNum;
      else if (theLayer == 4 && ladderNum >= 1 && ladderNum <= 32)
        theLadder = ladderNum;
      else {
        edm::LogError("BadNameString|SiPixel")
            << "Unable to determine ladder in PixelBarrelNameUpgrade::PixelBarrelName(std::string): " << name;
      }
    }  // full ladders
    else {
      edm::LogError("BadNameString|SiPixel")
          << "Unable to determine ladder in PixelBarrelNameUpgrade::PixelBarrelName(std::string): " << name;
    }

  } else {  // phase 0 ladders

    if (ladderString == "1H")
      theLadder = 1;
    else if (ladderString == "10H" && theLayer == 1)
      theLadder = 10;
    else if (ladderString == "16H" && theLayer == 2)
      theLadder = 16;
    else if (ladderString == "22H" && theLayer == 3)
      theLadder = 22;
    else if (ladderString.substr(ladderString.size() - 1, 1) == "F") {
      int ladderNum = atoi(ladderString.substr(0, ladderString.size() - 1).c_str());
      if (theLayer == 1 && ladderNum > 1 && ladderNum < 10)
        theLadder = ladderNum;
      else if (theLayer == 2 && ladderNum > 1 && ladderNum < 16)
        theLadder = ladderNum;
      else if (theLayer == 3 && ladderNum > 1 && ladderNum < 22)
        theLadder = ladderNum;
      else {
        edm::LogError("BadNameString|SiPixel")
            << "Unable to determine ladder in PixelBarrelName::PixelBarrelName(std::string): " << name;
      }
    }  // full ladders
    else {
      edm::LogError("BadNameString|SiPixel")
          << "Unable to determine ladder in PixelBarrelName::PixelBarrelName(std::string): " << name;
    }
  }  // phase0/1

  // find the module
  string moduleString = name.substr(name.find("_MOD") + 4, name.size() - name.find("_MOD") - 4);
  if (moduleString == "1")
    theModule = 1;
  else if (moduleString == "2")
    theModule = 2;
  else if (moduleString == "3")
    theModule = 3;
  else if (moduleString == "4")
    theModule = 4;
  else {
    edm::LogError("BadNameString|SiPixel")
        << "Unable to determine module in PixelBarrelName::PixelBarrelName(std::string): " << name;
  }

}  // PixelBarrelName::PixelBarrelName(std::string name)

int PixelBarrelName::sectorName() const {
  int sector = 0;

  if (theLayer == 1) {
    if (phase1) {  // phase 1
      // Layer 1 for phase1 is special, modules on a ladder are shared in different sectors
      // Ladder   Module    Sector
      //   1      2,3,4       1
      //   1        1         2
      //   2       3,4        2
      //   2       1,2        3
      //   3        4         3
      //   3      1,2,3       4
      //   4      2,3,4       5
      //   4        1         6
      //   5       3,4        6
      //   5       1,2        7
      //   6        4         7
      //   6      1,2,3       8

      switch (theLadder) {
        case 1: {  // ladder 1
          if (theModule >= 2) {
            sector = 1;
            break;
          }  // mods 2,3,4
          else {
            sector = 2;
            break;
          }  // mods 1
        }
        case 2: {  // ladder 2
          if (theModule >= 3) {
            sector = 2;
            break;
          }  // mods 3,4
          else {
            sector = 3;
            break;
          }  // mods 1,2
        }
        case 3: {  // ladder 3
          if (theModule >= 4) {
            sector = 3;
            break;
          } else {
            sector = 4;
            break;
          }
          sector = 3;
          break;
        }
        case 4: {  // ladder 4
          if (theModule >= 2) {
            sector = 5;
            break;
          } else {
            sector = 6;
            break;
          }
          sector = 6;
          break;
        }
        case 5: {  // ladder 5
          if (theModule >= 3) {
            sector = 6;
            break;
          } else {
            sector = 7;
            break;
          }
          sector = 7;
          break;
        }
        case 6: {  // ladder 6
          if (theModule >= 4) {
            sector = 7;
            break;
          }  // mods 4
          else {
            sector = 8;
            break;
          }  // mods 1,2,3
          sector = 8;
          break;
        }
        default:;
      };

    } else {  // phase 0
      switch (theLadder) {
        case 1:
        case 2: {
          sector = 1;
          break;
        }
        case 3: {
          sector = 2;
          break;
        }
        case 4: {
          sector = 3;
          break;
        }
        case 5: {
          sector = 4;
          break;
        }
        case 6: {
          sector = 5;
          break;
        }
        case 7: {
          sector = 6;
          break;
        }
        case 8: {
          sector = 7;
          break;
        }
        case 9:
        case 10: {
          sector = 8;
          break;
        }
        default:;
      };
    }  // phase0/1

  } else if (theLayer == 2) {
    if (phase1) {  // phase 1
      switch (theLadder) {
        case 1:
        case 2: {
          sector = 1;
          break;
        }
        case 3:
        case 4: {
          sector = 2;
          break;
        }
        case 5: {
          sector = 3;
          break;
        }
        case 6:
        case 7: {
          sector = 4;
          break;
        }
        case 8:
        case 9: {
          sector = 5;
          break;
        }
        case 10: {
          sector = 6;
          break;
        }
        case 11:
        case 12: {
          sector = 7;
          break;
        }
        case 13:
        case 14: {
          sector = 8;
          break;
        }
        default:;
      };

    } else {  // phase 0
      switch (theLadder) {
        case 1:
        case 2: {
          sector = 1;
          break;
        }
        case 3:
        case 4: {
          sector = 2;
          break;
        }
        case 5:
        case 6: {
          sector = 3;
          break;
        }
        case 7:
        case 8: {
          sector = 4;
          break;
        }
        case 9:
        case 10: {
          sector = 5;
          break;
        }
        case 11:
        case 12: {
          sector = 6;
          break;
        }
        case 13:
        case 14: {
          sector = 7;
          break;
        }
        case 15:
        case 16: {
          sector = 8;
          break;
        }
        default:;
      };
    }  // enad phase0/1

  } else if (theLayer == 3) {
    if (phase1) {  // phase 1
      switch (theLadder) {
        case 1:
        case 2: {
          sector = 1;
          break;
        }
        case 3:
        case 4:
        case 5: {
          sector = 2;
          break;
        }
        case 6:
        case 7:
        case 8: {
          sector = 3;
          break;
        }
        case 9:
        case 10:
        case 11: {
          sector = 4;
          break;
        }
        case 12:
        case 13:
        case 14: {
          sector = 5;
          break;
        }
        case 15:
        case 16:
        case 17: {
          sector = 6;
          break;
        }
        case 18:
        case 19:
        case 20: {
          sector = 7;
          break;
        }
        case 21:
        case 22: {
          sector = 8;
          break;
        }
        default:;
      };

    } else {  // phase 0
      switch (theLadder) {
        case 1:
        case 2:
        case 3: {
          sector = 1;
          break;
        }
        case 4:
        case 5:
        case 6: {
          sector = 2;
          break;
        }
        case 7:
        case 8:
        case 9: {
          sector = 3;
          break;
        }
        case 10:
        case 11: {
          sector = 4;
          break;
        }
        case 12:
        case 13: {
          sector = 5;
          break;
        }
        case 14:
        case 15:
        case 16: {
          sector = 6;
          break;
        }
        case 17:
        case 18:
        case 19: {
          sector = 7;
          break;
        }
        case 20:
        case 21:
        case 22: {
          sector = 8;
          break;
        }
        default:;
      };
    }  // end phase 0/1

  } else if (theLayer == 4) {
    if (phase1) {  // phase 1
      switch (theLadder) {
        case 1:
        case 2:
        case 3:
        case 4: {
          sector = 1;
          break;
        }
        case 5:
        case 6:
        case 7:
        case 8: {
          sector = 2;
          break;
        }
        case 9:
        case 10:
        case 11:
        case 12: {
          sector = 3;
          break;
        }
        case 13:
        case 14:
        case 15:
        case 16: {
          sector = 4;
          break;
        }
        case 17:
        case 18:
        case 19:
        case 20: {
          sector = 5;
          break;
        }
        case 21:
        case 22:
        case 23:
        case 24: {
          sector = 6;
          break;
        }
        case 25:
        case 26:
        case 27:
        case 28: {
          sector = 7;
          break;
        }
        case 29:
        case 30:
        case 31:
        case 32: {
          sector = 8;
          break;
        }
        default:;
      };
    }  // end phase1

  }  // layer

  return sector;
}

bool PixelBarrelName::isHalfModule() const {
  bool halfModule = false;

  if (!phase1) {
    if (theLadder == 1)
      halfModule = true;
    if (theLayer == 1 && theLadder == 10)
      halfModule = true;
    if (theLayer == 2 && theLadder == 16)
      halfModule = true;
    if (theLayer == 3 && theLadder == 22)
      halfModule = true;
  }
  return halfModule;
}

PixelModuleName::ModuleType PixelBarrelName::moduleType() const {
  return isHalfModule() ? PixelBarrelName::v1x8 : PixelBarrelName::v2x8;
}

bool PixelBarrelName::operator==(const PixelModuleName& other) const {
  return other.isBarrel() ? (dynamic_cast<const PixelBarrelName&>(other) == *this) : false;
}

string PixelBarrelName::name() const {
  std::ostringstream stm;

  stm << "BPix_B" << thePart << "_SEC" << sectorName() << "_LYR" << theLayer << "_LDR" << theLadder;
  if (isHalfModule())
    stm << "H";
  else
    stm << "F";
  stm << "_MOD" << theModule;

  return stm.str();
}

// return the DetId, uses the new topology class
DetId PixelBarrelName::getDetId(const TrackerTopology* tt) {
  uint32_t layer = 0;
  uint32_t ladder = 0;
  uint32_t module = 0;

  layer = layerName();
  int tmpLadder = ladderName();
  uint32_t tmpModule = moduleName();

  // translate the ladder number from the naming convention to the cmssw convention
  bool outer = false;
  Shell shell = thePart;
  int ind = 0;
  if (phase1)
    ind = 1;
  outer = (shell == mO) || (shell == pO);
  if (outer) {
    if (layer == 1)
      ladder = tmpLadder + lL[ind][0];
    else if (layer == 2)
      ladder = tmpLadder + lL[ind][3];
    else if (layer == 3)
      ladder = tmpLadder + lL[ind][6];
    else if (layer == 4)
      ladder = tmpLadder + lL[ind][9];
  }  // outer
  else {  // inner
    if (layer == 1) {
      if (tmpLadder <= lL[ind][0])
        ladder = (lL[ind][0] + 1) - tmpLadder;
      else
        ladder = lL[ind][2] - tmpLadder;
    } else if (layer == 2) {
      if (tmpLadder <= lL[ind][3])
        ladder = (lL[ind][3] + 1) - tmpLadder;
      else
        ladder = lL[ind][5] - tmpLadder;
    } else if (layer == 3) {
      if (tmpLadder <= lL[ind][6])
        ladder = (lL[ind][6] + 1) - tmpLadder;
      else
        ladder = lL[ind][8] - tmpLadder;
    } else if (layer == 4) {
      if (tmpLadder <= lL[ind][9])
        ladder = (lL[ind][9] + 1) - tmpLadder;
      else
        ladder = lL[ind][11] - tmpLadder;
    }  // layer
  }  // inner

  // translate the module number from naming convention to cmssw convention
  // numbering starts at positive z
  if (shell == pO || shell == pI)
    module = tmpModule + 4;
  else  // negative z side
    module = 5 - tmpModule;

  DetId id = tt->pxbDetId(layer, ladder, module);
  return id;
}

// return the pixel DetId, obsolete, uses the old index class
PXBDetId PixelBarrelName::getDetId() {
  uint32_t layer = 0;
  uint32_t ladder = 0;
  uint32_t module = 0;

  layer = layerName();
  uint32_t tmpLadder = ladderName();
  uint32_t tmpModule = moduleName();

  // translate the ladder number from the naming convention to the cmssw convention
  bool outer = false;
  Shell shell = thePart;
  outer = (shell == mO) || (shell == pO);

  if (phase1) {  // phase 1

    if (outer) {  // outer
      if (layer == 1)
        ladder = tmpLadder + 3;
      else if (layer == 2)
        ladder = tmpLadder + 7;
      else if (layer == 3)
        ladder = tmpLadder + 11;
      else if (layer == 4)
        ladder = tmpLadder + 16;
    } else {  // inner
      if (layer == 1) {
        if (tmpLadder <= 3)
          ladder = 4 - tmpLadder;
        else if (tmpLadder <= 6)
          ladder = 16 - tmpLadder;
      } else if (layer == 2) {
        if (tmpLadder <= 7)
          ladder = 8 - tmpLadder;
        else if (tmpLadder <= 14)
          ladder = 36 - tmpLadder;
      } else if (layer == 3) {
        if (tmpLadder <= 11)
          ladder = 12 - tmpLadder;
        else if (tmpLadder <= 22)
          ladder = 56 - tmpLadder;
      } else if (layer == 4) {
        if (tmpLadder <= 16)
          ladder = 17 - tmpLadder;
        else if (tmpLadder <= 32)
          ladder = 81 - tmpLadder;
      }  // layer
    }  // inner

  } else {        // phase 0
    if (outer) {  // outer
      if (layer == 1)
        ladder = tmpLadder + 5;
      else if (layer == 2)
        ladder = tmpLadder + 8;
      else if (layer == 3)
        ladder = tmpLadder + 11;
    } else {             // inner
      if (layer == 1) {  // layer 1
        if (tmpLadder <= 5)
          ladder = 6 - tmpLadder;
        else if (tmpLadder <= 10)
          ladder = 26 - tmpLadder;
      } else if (layer == 2) {  // layer 2
        if (tmpLadder <= 8)
          ladder = 9 - tmpLadder;
        else if (tmpLadder <= 16)
          ladder = 41 - tmpLadder;
      } else if (layer == 3) {  // layer 3
        if (tmpLadder <= 11)
          ladder = 12 - tmpLadder;
        else if (tmpLadder <= 22)
          ladder = 56 - tmpLadder;
      }  // end layer
    }  // inner

  }  // phase

  // translate the module number from naming convention to cmssw convention
  // numbering starts at positive z
  if (shell == pO || shell == pI)
    module = tmpModule + 4;
  else  // negative z side
    module = 5 - tmpModule;

  return PXBDetId(layer, ladder, module);
}

std::ostream& operator<<(std::ostream& out, const PixelBarrelName::Shell& t) {
  switch (t) {
    case (PixelBarrelName::pI): {
      out << "pI";
      break;
    }
    case (PixelBarrelName::pO): {
      out << "pO";
      break;
    }
    case (PixelBarrelName::mI): {
      out << "mI";
      break;
    }
    case (PixelBarrelName::mO): {
      out << "mO";
      break;
    }
    default:
      out << "unknown";
  };
  return out;
}