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// -*- C++ -*-
//
// Package: Services
// Class : ResourceInformationService
//
// Implementation:
/** \class edm::service::ResourceInformationService
\author W. David Dagenhart, created 29 April, 2022
*/
#include "FWCore/AbstractServices/interface/ResourceInformation.h"
#include "FWCore/MessageLogger/interface/MessageLogger.h"
#include "FWCore/ParameterSet/interface/ConfigurationDescriptions.h"
#include "FWCore/ParameterSet/interface/ParameterSet.h"
#include "FWCore/ParameterSet/interface/ParameterSetDescription.h"
#include "FWCore/ServiceRegistry/interface/ActivityRegistry.h"
#include "FWCore/Utilities/interface/EDMException.h"
#include <string>
#include <vector>
namespace edm {
namespace service {
class ResourceInformationService : public ResourceInformation {
public:
ResourceInformationService(ParameterSet const&, ActivityRegistry&);
static void fillDescriptions(ConfigurationDescriptions&);
HardwareResourcesDescription hardwareResourcesDescription() const final;
std::vector<std::string> const& selectedAccelerators() const final;
std::vector<std::string> const& cpuModels() const final;
std::vector<std::string> const& gpuModels() const final;
bool hasGpuNvidia() const final;
std::string const& nvidiaDriverVersion() const final;
int cudaDriverVersion() const final;
int cudaRuntimeVersion() const final;
// Same as cpuModels except in a single string with models separated by ", "
std::string const& cpuModelsFormatted() const final;
double cpuAverageSpeed() const final;
void setSelectedAccelerators(std::vector<std::string> const& selectedAccelerators) final;
void setCPUModels(std::vector<std::string> const&) final;
void setGPUModels(std::vector<std::string> const&) final;
void setNvidiaDriverVersion(std::string const&) final;
void setCudaDriverVersion(int) final;
void setCudaRuntimeVersion(int) final;
void setCpuModelsFormatted(std::string const&) final;
void setCpuAverageSpeed(double) final;
void postBeginJob();
private:
void throwIfLocked() const;
std::vector<std::string> selectedAccelerators_;
std::vector<std::string> cpuModels_;
std::vector<std::string> gpuModels_;
std::string nvidiaDriverVersion_;
int cudaDriverVersion_ = 0;
int cudaRuntimeVersion_ = 0;
std::string cpuModelsFormatted_;
double cpuAverageSpeed_ = 0;
bool hasGpuNvidia_ = false;
bool locked_ = false;
bool verbose_;
};
inline bool isProcessWideService(ResourceInformationService const*) { return true; }
ResourceInformationService::ResourceInformationService(ParameterSet const& pset, ActivityRegistry& iRegistry)
: verbose_(pset.getUntrackedParameter<bool>("verbose")) {
iRegistry.watchPostBeginJob(this, &ResourceInformationService::postBeginJob);
}
void ResourceInformationService::fillDescriptions(ConfigurationDescriptions& descriptions) {
ParameterSetDescription desc;
desc.addUntracked<bool>("verbose", false);
descriptions.add("ResourceInformationService", desc);
}
HardwareResourcesDescription ResourceInformationService::hardwareResourcesDescription() const {
// It is important to have this function defined in a plugin
// library. It expands the CMS_MICRO_ARCH macro, and loading the
// library via plugin mechanism rather than as a dependence of
// another library has the best chance to capture the best
// microarchitecture that scram decided to use
HardwareResourcesDescription ret;
ret.microarchitecture = CMS_MICRO_ARCH; // macro expands to string literal
ret.cpuModels = cpuModels();
ret.selectedAccelerators = selectedAccelerators();
ret.gpuModels = gpuModels();
return ret;
}
std::vector<std::string> const& ResourceInformationService::selectedAccelerators() const {
return selectedAccelerators_;
}
std::vector<std::string> const& ResourceInformationService::cpuModels() const { return cpuModels_; }
std::vector<std::string> const& ResourceInformationService::gpuModels() const { return gpuModels_; }
bool ResourceInformationService::hasGpuNvidia() const { return hasGpuNvidia_; }
std::string const& ResourceInformationService::nvidiaDriverVersion() const { return nvidiaDriverVersion_; }
int ResourceInformationService::cudaDriverVersion() const { return cudaDriverVersion_; }
int ResourceInformationService::cudaRuntimeVersion() const { return cudaRuntimeVersion_; }
std::string const& ResourceInformationService::cpuModelsFormatted() const { return cpuModelsFormatted_; }
double ResourceInformationService::cpuAverageSpeed() const { return cpuAverageSpeed_; }
void ResourceInformationService::setSelectedAccelerators(std::vector<std::string> const& selectedAccelerators) {
if (!locked_) {
selectedAccelerators_ = selectedAccelerators;
locked_ = true;
}
}
void ResourceInformationService::setCPUModels(std::vector<std::string> const& val) {
throwIfLocked();
cpuModels_ = val;
}
void ResourceInformationService::setGPUModels(std::vector<std::string> const& val) {
throwIfLocked();
gpuModels_ = val;
}
void ResourceInformationService::setNvidiaDriverVersion(std::string const& val) {
throwIfLocked();
nvidiaDriverVersion_ = val;
hasGpuNvidia_ = true;
}
void ResourceInformationService::setCudaDriverVersion(int val) {
throwIfLocked();
cudaDriverVersion_ = val;
hasGpuNvidia_ = true;
}
void ResourceInformationService::setCudaRuntimeVersion(int val) {
throwIfLocked();
cudaRuntimeVersion_ = val;
hasGpuNvidia_ = true;
}
void ResourceInformationService::setCpuModelsFormatted(std::string const& val) {
throwIfLocked();
cpuModelsFormatted_ = val;
}
void ResourceInformationService::setCpuAverageSpeed(double val) {
throwIfLocked();
cpuAverageSpeed_ = val;
}
void ResourceInformationService::throwIfLocked() const {
if (locked_) {
// Only Services should modify ResourceInformationService. Service construction is run serially.
// The lock provides thread safety and prevents modules from modifying ResourceInformationService.
throw edm::Exception(errors::LogicError)
<< "Attempt to modify member data after ResourceInformationService was locked ";
}
}
void ResourceInformationService::postBeginJob() {
if (verbose_) {
LogAbsolute("ResourceInformation") << "ResourceInformationService";
LogAbsolute("ResourceInformation") << " cpu models:";
if (cpuModels().empty()) {
LogAbsolute("ResourceInformation") << " None";
} else {
for (auto const& iter : cpuModels()) {
LogAbsolute("ResourceInformation") << " " << iter;
}
}
LogAbsolute("ResourceInformation") << " gpu models:";
if (gpuModels().empty()) {
LogAbsolute("ResourceInformation") << " None";
} else {
for (auto const& iter : gpuModels()) {
LogAbsolute("ResourceInformation") << " " << iter;
}
}
LogAbsolute("ResourceInformation") << " selectedAccelerators:";
if (selectedAccelerators().empty()) {
LogAbsolute("ResourceInformation") << " None";
} else {
for (auto const& iter : selectedAccelerators()) {
LogAbsolute("ResourceInformation") << " " << iter;
}
}
LogAbsolute("ResourceInformation") << " nvidiaDriverVersion: " << nvidiaDriverVersion();
LogAbsolute("ResourceInformation") << " cudaDriverVersion: " << cudaDriverVersion();
LogAbsolute("ResourceInformation") << " cudaRuntimeVersion: " << cudaRuntimeVersion();
LogAbsolute("ResourceInformation") << " cpuModelsFormatted: " << cpuModelsFormatted();
LogAbsolute("ResourceInformation") << " cpuAverageSpeed: " << cpuAverageSpeed();
}
}
} // namespace service
} // namespace edm
#include "FWCore/ServiceRegistry/interface/ServiceMaker.h"
using edm::service::ResourceInformationService;
using ResourceInformationMaker =
edm::serviceregistry::AllArgsMaker<edm::ResourceInformation, ResourceInformationService>;
DEFINE_FWK_SERVICE_MAKER(ResourceInformationService, ResourceInformationMaker);
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