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// -*- C++ -*-
//
// Package: __subsys__/__pkgname__
// Class: __class__
//
/**\class __class__ __class__.cc __subsys__/__pkgname__/plugins/__class__.cc
Description: [one line class summary]
Implementation:
[Notes on implementation]
*/
//
// Original Author: __author__
// Created: __date__
//
//
// system include files
#include <memory>
// user include files
#include "FWCore/Framework/interface/Frameworkfwd.h"
#include "FWCore/Framework/interface/stream/EDProducer.h"
#include "FWCore/Framework/interface/Event.h"
#include "FWCore/Framework/interface/MakerMacros.h"
#include "FWCore/ParameterSet/interface/ParameterSet.h"
#include "FWCore/Utilities/interface/StreamID.h"
@example_myparticle#include "DataFormats/Candidate/interface/Particle.h"
@example_myparticle#include "DataFormats/EgammaCandidates/interface/GsfElectron.h"
@example_myparticle#include "DataFormats/EgammaCandidates/interface/GsfElectronFwd.h"
@example_myparticle#include "DataFormats/MuonReco/interface/Muon.h"
@example_myparticle#include "DataFormats/MuonReco/interface/MuonFwd.h"
@example_myparticle#include "FWCore/MessageLogger/interface/MessageLogger.h"
@example_myparticle#include "FWCore/Utilities/interface/InputTag.h"
@example_myparticle
//
// class declaration
//
class __class__ : public edm::stream::EDProducer<> {
public:
explicit __class__(const edm::ParameterSet&);
~__class__() override;
static void fillDescriptions(edm::ConfigurationDescriptions& descriptions);
private:
void beginStream(edm::StreamID) override;
void produce(edm::Event&, const edm::EventSetup&) override;
void endStream() override;
//void beginRun(edm::Run const&, edm::EventSetup const&) override;
//void endRun(edm::Run const&, edm::EventSetup const&) override;
//void beginLuminosityBlock(edm::LuminosityBlock const&, edm::EventSetup const&) override;
//void endLuminosityBlock(edm::LuminosityBlock const&, edm::EventSetup const&) override;
@example_myparticle // define container that will be booked into event
@example_myparticle typedef std::vector<reco::Particle> MyParticleCollection;
@example_myparticle
// ----------member data ---------------------------
@example_myparticle edm::EDGetTokenT<reco::MuonCollection> muonToken_;
@example_myparticle edm::EDGetTokenT<reco::GsfElectronCollection> electronToken_;
@example_myparticle edm::EDPutTokenT<MyParticleCollection> putToken_;
};
//
// constants, enums and typedefs
//
//
// static data member definitions
//
//
// constructors and destructor
//
@default__class__::__class__(const edm::ParameterSet& iConfig) {
@example_myparticle__class__::__class__(const edm::ParameterSet& iConfig)
@example_myparticle : muonToken_(consumes<reco::MuonCollection>(iConfig.getParameter<edm::InputTag>("muons"))),
@example_myparticle electronToken_(consumes<reco::GsfElectronCollection>(iConfig.getParameter<edm::InputTag>("electrons"))),
@example_myparticle putToken_(produces<MyParticleCollection>("particles")) {
//register your products
/* Examples
produces<ExampleData2>();
//if do put with a label
produces<ExampleData2>("label");
//if you want to put into the Run
produces<ExampleData2,InRun>();
*/
//now do what ever other initialization is needed
}
__class__::~__class__() {
// do anything here that needs to be done at destruction time
// (e.g. close files, deallocate resources etc.)
//
// please remove this method altogether if it would be left empty
}
//
// member functions
//
// ------------ method called to produce the data ------------
void __class__::produce(edm::Event& iEvent, const edm::EventSetup& iSetup) {
using namespace edm;
@example_myparticle using namespace reco;
@example_myparticle using namespace std;
/* This is an event example
//Read 'ExampleData' from the Event
ExampleData const& in = iEvent.get(inToken_);
//Use the ExampleData to create an ExampleData2 which
// is put into the Event
iEvent.put(std::make_unique<ExampleData2>(in));
*/
/* this is an EventSetup example
//Read SetupData from the SetupRecord in the EventSetup
SetupData& setup = iSetup.getData(setupToken_);
*/
@example_myparticle
@example_myparticle auto const& muons = iEvent.get(muonToken_);
@example_myparticle auto const& electrons = iEvent.get(electronToken_);
@example_myparticle
@example_myparticle // create a new collection of Particle objects
@example_myparticle auto newParticles = std::make_unique<MyParticleCollection>();
@example_myparticle
@example_myparticle // if the number of electrons or muons is 4 (or 2 and 2), costruct a new particle
@example_myparticle if (muons.size() == 4 || electrons.size() == 4 || (muons.size() == 2 && electrons.size() == 2)) {
@example_myparticle // sums of momenta and charges will be calculated
@example_myparticle Particle::LorentzVector totalP4(0, 0, 0, 0);
@example_myparticle Particle::Charge charge(0);
@example_myparticle
@example_myparticle // loop over muons, sum over p4s and charges. Later same for electrons
@example_myparticle for (auto const& muon : muons) {
@example_myparticle totalP4 += muon.p4();
@example_myparticle charge += muon.charge();
@example_myparticle }
@example_myparticle
@example_myparticle for (auto const& electron : electrons) {
@example_myparticle totalP4 += electron.p4();
@example_myparticle charge += electron.charge();
@example_myparticle }
@example_myparticle
@example_myparticle // create a particle in the vector with momentum and charge from muons and electrons
@example_myparticle newParticles->emplace_back(charge, totalP4);
@example_myparticle }
@example_myparticle
@example_myparticle // save the vector
@example_myparticle iEvent.put(putToken_, move(newParticles));
}
// ------------ method called once each stream before processing any runs, lumis or events ------------
void __class__::beginStream(edm::StreamID) {
// please remove this method if not needed
}
// ------------ method called once each stream after processing all runs, lumis and events ------------
void __class__::endStream() {
// please remove this method if not needed
}
// ------------ method called when starting to processes a run ------------
/*
void
__class__::beginRun(edm::Run const&, edm::EventSetup const&)
{
}
*/
// ------------ method called when ending the processing of a run ------------
/*
void
__class__::endRun(edm::Run const&, edm::EventSetup const&)
{
}
*/
// ------------ method called when starting to processes a luminosity block ------------
/*
void
__class__::beginLuminosityBlock(edm::LuminosityBlock const&, edm::EventSetup const&)
{
}
*/
// ------------ method called when ending the processing of a luminosity block ------------
/*
void
__class__::endLuminosityBlock(edm::LuminosityBlock const&, edm::EventSetup const&)
{
}
*/
// ------------ method fills 'descriptions' with the allowed parameters for the module ------------
void __class__::fillDescriptions(edm::ConfigurationDescriptions& descriptions) {
//The following says we do not know what parameters are allowed so do no validation
// Please change this to state exactly what you do use, even if it is no parameters
edm::ParameterSetDescription desc;
desc.setUnknown();
descriptions.addDefault(desc);
@example_myparticle
@example_myparticle //Specify that only 'muons' and 'electrons' are allowed
@example_myparticle //To use, remove the default given above and uncomment below
@example_myparticle //ParameterSetDescription desc;
@example_myparticle //desc.add<edm::InputTag>("muons","muons");
@example_myparticle //desc.add<edm::InputTag>("electrons","gedGsfElectrons");
@example_myparticle //descriptions.addWithDefaultLabel(desc);
}
//define this as a plug-in
DEFINE_FWK_MODULE(__class__);
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