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// -*- C++ -*-
//
// Package: __subsys__/__pkgname__
// Class: __class__
//
/**\class __class__
Description: [one line class summary]
Implementation:
[Notes on implementation]
*/
//
// Original Author: __author__
// Created: __date__
//
//
// PLEASE DELETE COMMENTS THAT THE SKELETON METHOD (mkesprod)
// GENERATES THAT ARE NOT USEFUL FOR LONG TERM CODE MAINTENANCE
// AND UNDERSTANDING. (For example, please delete this comment)
// system include files
#include <memory>
// user include files
#include "FWCore/Framework/interface/ModuleFactory.h"
#include "FWCore/Framework/interface/ESProducer.h"
#include "FWCore/Framework/interface/ESHandle.h"
#python_begin
if len(__datatypes__) > 1:
print('#include "FWCore/Framework/interface/ESProducts.h"')
#python_end
// Need to add #include statements for definitions of
// the data type and record type here
//
// class declaration
//
class __class__ : public edm::ESProducer {
public:
__class__(const edm::ParameterSet&);
~__class__() override;
#python_begin
if len(__datatypes__) > 1:
datatypes = []
for dtype in __datatypes__:
datatypes.append("std::unique_ptr<%s>" % dtype)
print(" using ReturnType = edm::ESProducts<%s>;" % ', '.join(datatypes))
elif len(__datatypes__) == 1:
print(" using ReturnType = std::unique_ptr<%s>;" % __datatypes__[0])
#python_end
ReturnType produce(const __record__&);
private:
// ----------member data ---------------------------
};
//
// constants, enums and typedefs
//
//
// static data member definitions
//
//
// constructors and destructor
//
__class__::__class__(const edm::ParameterSet& iConfig) {
//the following line is needed to tell the framework what
// data is being produced
setWhatProduced(this);
//now do what ever other initialization is needed
}
__class__::~__class__() {
// do anything here that needs to be done at destruction time
// (e.g. close files, deallocate resources etc.)
}
//
// member functions
//
// ------------ method called to produce the data ------------
__class__::ReturnType __class__::produce(const __record__& iRecord) {
// You can add arguments to the make_unique function call
// and they will be forwarded to the constructor of the
// data object. Also you can call functions that modify
// the data object after creating it. Often, before this
// you will retrieve data from the EventSetup through the
// record.
#python_begin
if len(__datatypes__) > 1:
out1 = []
out2 = []
i = 1
for dtype in __datatypes__:
out1.append(" auto p%s = std::make_unique<%s>();" % (i, dtype))
out2.append("std::move(p%s)" % i)
i = i + 1
output = '\n'.join(out1)
output += "\n return edm::es::products(%s);" % ', '.join(out2)
print(output)
elif len(__datatypes__) == 1:
print(" auto product = std::make_unique<%s>();" % __datatypes__[0])
print(" return product;")
#python_end
}
//define this as a plug-in
DEFINE_FWK_EVENTSETUP_MODULE(__class__);
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