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#include "FastSimulation/CaloHitMakers/interface/CaloHitMaker.h"
#include "FastSimulation/CaloGeometryTools/interface/CaloGeometryHelper.h"
#include "FastSimulation/CalorimeterProperties/interface/CalorimeterProperties.h"
#include "FastSimulation/CalorimeterProperties/interface/PreshowerProperties.h"
#include "FastSimulation/CalorimeterProperties/interface/PreshowerLayer1Properties.h"
#include "FastSimulation/CalorimeterProperties/interface/ECALProperties.h"
#include "FastSimulation/CalorimeterProperties/interface/HCALProperties.h"
#include "DataFormats/EcalDetId/interface/EcalSubdetector.h"

typedef ROOT::Math::Plane3D::Point Point;

CaloHitMaker::CaloHitMaker(
    const CaloGeometryHelper* theCalo, DetId::Detector basedet, int subdetn, int cal, unsigned sht)
    : myCalorimeter(theCalo),
      theCaloProperties(nullptr),
      base_(basedet),
      subdetn_(subdetn),
      onCal_(cal),
      showerType_(sht) {
  //  std::cout << " FamosCalorimeter " << basedet << " " << cal << std::endl;
  EMSHOWER = (sht == 0);
  HADSHOWER = (sht == 1);
  MIP = (sht == 2);
  if (base_ == DetId::Ecal && (subdetn_ == EcalBarrel || subdetn == EcalEndcap) && onCal_)
    theCaloProperties = myCalorimeter->ecalProperties(onCal_);
  // is it really necessary to cast here ?
  if (base_ == DetId::Ecal && subdetn_ == EcalPreshower && onCal_)
    theCaloProperties = myCalorimeter->layer1Properties(onCal_);
  if (base_ == DetId::Hcal && cal)
    theCaloProperties = myCalorimeter->hcalProperties(onCal_);

  if (theCaloProperties) {
    moliereRadius = theCaloProperties->moliereRadius();
    interactionLength = theCaloProperties->interactionLength();
  } else {
    moliereRadius = 999;
    interactionLength = 999;
  }
}

CaloHitMaker::XYZPoint CaloHitMaker::intersect(
    const Plane3D& p, const XYZPoint& a, const XYZPoint& b, double& t, bool segment, bool debug) {
  t = -9999.;
  // En Attendant //
  XYZVector normal = p.Normal();
  double AAA = normal.X();
  double BBB = normal.Y();
  double CCC = normal.Z();
  //  double DDD = p.Distance(Point(0.,0.,0.));
  double DDD = p.HesseDistance();
  //  double denom = p.A()*(b.X()-a.X()) + p.B()*(b.Y()-a.Y()) + p.C()*(b.Z()-a.Z());
  double denom = AAA * (b.X() - a.X()) + BBB * (b.Y() - a.Y()) + CCC * (b.Z() - a.Z());
  if (denom != 0.) {
    // t=-(p.A()*a.X()+p.B()*a.Y()+p.C()*a.Z()+p.D());
    t = -(AAA * a.X() + BBB * a.Y() + CCC * a.Z() + DDD);
    t /= denom;
    if (debug)
      std::cout << " T = " << t << std::endl;
    if (segment) {
      if (t >= 0 && t <= 1)
        return XYZPoint(a.X() + (b.X() - a.X()) * t, a.Y() + (b.Y() - a.Y()) * t, a.Z() + (b.Z() - a.Z()) * t);
    } else {
      return XYZPoint(a.X() + (b.X() - a.X()) * t, a.Y() + (b.Y() - a.Y()) * t, a.Z() + (b.Z() - a.Z()) * t);
    }
  }

  return XYZPoint(0., 0., 0.);
}