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#include "TCanvas.h"
#include "TGFrame.h"
#include "TEveWindow.h"
#include "TRootEmbeddedCanvas.h"
template <typename T>
FWDetailViewCanvas<T>::FWDetailViewCanvas() : m_infoCanvas(nullptr), m_guiFrame(nullptr), m_viewCanvas(nullptr) {}
template <typename T>
FWDetailViewCanvas<T>::~FWDetailViewCanvas() {}
template <typename T>
void FWDetailViewCanvas<T>::init(TEveWindowSlot* slot) {
TEveWindowPack* pack = slot->MakePack();
pack->SetHorizontal();
pack->SetShowTitleBar(kFALSE);
pack->SetElementNameTitle("DetalView pack", "DetailViewPack");
// canvas & widgets
TEveWindowFrame* frame = pack->NewSlotWithWeight(1)->MakeFrame();
frame->SetShowTitleBar(kFALSE);
TGCompositeFrame* cf = frame->GetGUICompositeFrame();
TGCompositeFrame* hf = new TGVerticalFrame(cf);
hf->SetCleanup(kLocalCleanup);
cf->AddFrame(hf, new TGLayoutHints(kLHintsExpandX | kLHintsExpandY));
{
m_guiFrame = new TGVerticalFrame(hf);
hf->AddFrame(m_guiFrame, new TGLayoutHints(kLHintsExpandX));
m_guiFrame->SetCleanup(kDeepCleanup);
// legend
TRootEmbeddedCanvas* ec = new TRootEmbeddedCanvas("Embeddedcanvas", hf, 100, 100, 0);
hf->AddFrame(ec, new TGLayoutHints(kLHintsExpandX | kLHintsExpandY));
m_infoCanvas = ec->GetCanvas();
m_infoCanvas->SetHighLightColor(-1);
}
cf->MapSubwindows();
cf->Layout();
cf->MapWindow();
// view canvas
TRootEmbeddedCanvas* ec = new TRootEmbeddedCanvas();
TEveWindowFrame* wf = pack->NewSlotWithWeight(3)->MakeFrame(ec);
wf->GetEveFrame()->SetShowTitleBar(kFALSE);
m_viewCanvas = ec->GetCanvas();
pack->GetEveFrame()->Layout();
}
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