Bits

ColorBoxRenderer

FWGeometryTableManagerBase

NodeInfo

Macros

Line Code
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#ifndef Fireworks_Core_FWGeometryTableManagerBase_h
#define Fireworks_Core_FWGeometryTableManagerBase_h
// -*- C++ -*-
//
// Package:     Core
// Class  :     FWGeometryTableManagerBase
//
/**\class FWGeometryTableManagerBase FWGeometryTableManagerBase.h Fireworks/Core/interface/FWGeometryTableManagerBase.h

 Description: [one line class summary]

 Usage:
    <usage>

*/
//
// Original Author:  Alja Mrak-Tadel, Matevz Tadel
//         Created:  Thu Jan 27 14:50:40 CET 2011
//

#include <sigc++/sigc++.h>

#include "Fireworks/Core/interface/FWGeometryTableViewBase.h"

#include "Fireworks/TableWidget/interface/FWTableManagerBase.h"
#include "Fireworks/TableWidget/interface/FWTextTreeCellRenderer.h"
#include "Fireworks/TableWidget/interface/FWTextTableCellRenderer.h"
#include "Fireworks/TableWidget/interface/FWTableCellRendererBase.h"

#include "TGeoNode.h"

class FWTableCellRendererBase;
class TGeoNode;
class TEvePointSet;

class FWGeometryTableManagerBase : public FWTableManagerBase {
  friend class FWGeometryTableViewBase;

public:
  //   enum   ESelectionState { kNone, kSelected, kHighlighted, kFiltered };

  enum Bits {
    kExpanded = BIT(0),

    kVisNodeSelf = BIT(1),
    kVisNodeChld = BIT(2),

    kHighlighted = BIT(3),
    kSelected = BIT(4)
  };

  struct NodeInfo {
    NodeInfo() : m_node(nullptr), m_parent(-1), m_color(0), m_level(-1), m_flags(kVisNodeSelf | kVisNodeChld) {}

    NodeInfo(TGeoNode* n, Int_t p, Color_t col, Char_t l, UChar_t f = kVisNodeSelf | kVisNodeChld)
        : m_node(n), m_parent(p), m_color(col), m_level(l), m_flags(f) {}

    TGeoNode* m_node;
    Int_t m_parent;
    Color_t m_color;
    UChar_t m_level;
    UChar_t m_flags;
    UChar_t m_transparency;

    const char* name() const;
    //  const char* nameIndent() const;

    void setBit(UChar_t f) { m_flags |= f; }
    void resetBit(UChar_t f) { m_flags &= ~f; }
    void setBitVal(UChar_t f, bool x) { x ? setBit(f) : resetBit(f); }

    bool testBit(UChar_t f) const { return (m_flags & f) == f; }
    bool testBitAny(UChar_t f) const { return (m_flags & f) != 0; }

    void switchBit(UChar_t f) { testBit(f) ? resetBit(f) : setBit(f); }

    void copyColorTransparency(const NodeInfo& x) {
      m_color = x.m_color;
      m_transparency = x.m_transparency;
      if (m_node->GetVolume()) {
        m_node->GetVolume()->SetLineColor(x.m_color);
        m_node->GetVolume()->SetTransparency(x.m_transparency);
      }
    }
  };

  typedef std::vector<NodeInfo> Entries_v;
  typedef Entries_v::iterator Entries_i;

  int m_highlightIdx;

  //private:
  // AMT: this could be a common base class with FWCollectionSummaryModelCellRenderer ..
  class ColorBoxRenderer : public FWTableCellRendererBase {
  public:
    ColorBoxRenderer();
    ~ColorBoxRenderer() override;

    UInt_t width() const override { return m_width; }
    UInt_t height() const override { return m_height; }
    void setData(Color_t c, bool);
    void draw(Drawable_t iID, int iX, int iY, unsigned int iWidth, unsigned int iHeight) override;

    UInt_t m_width;
    UInt_t m_height;
    Pixel_t m_color;
    bool m_isSelected;
    TGGC* m_colorContext;
  };

protected:
  virtual bool nodeIsParent(const NodeInfo&) const { return false; }
  //   virtual ESelectionState nodeSelectionState(int idx) const;

public:
  FWGeometryTableManagerBase();
  ~FWGeometryTableManagerBase() override;
  //   virtual std::string& cellName(const NodeInfo& ) const { return &std::string("ddd");}
  virtual const char* cellName(const NodeInfo&) const { return nullptr; }

  // virtual functions of FWTableManagerBase

  int unsortedRowNumber(int unsorted) const override;
  int numberOfRows() const override;
  std::vector<std::string> getTitles() const override;

  virtual const std::string title() const;

  //int selectedRow() const;
  //int selectedColumn() const;
  //virtual bool rowIsSelected(int row) const;

  std::vector<int> rowToIndex() { return m_row_to_index; }

  //   void setSelection(int row, int column, int mask);
  void implSort(int, bool) override {}

  bool nodeImported(int idx) const;
  // geo stuff

  NodeInfo* getSelected();

  Entries_v& refEntries() { return m_entries; }
  NodeInfo& refEntry(int i) { return m_entries[i]; }

  void loadGeometry(TGeoNode*, TObjArray*);

  void setBackgroundToWhite(bool);
  void getNodePath(int, std::string&) const;

  int getLevelOffset() const { return m_levelOffset; }
  void setLevelOffset(int x) { m_levelOffset = x; }

  void setDaughtersSelfVisibility(bool);

  void getNodeMatrix(const NodeInfo& nodeInfo, TGeoHMatrix& mat) const;

  virtual void setVisibility(NodeInfo&, bool);
  virtual void setVisibilityChld(NodeInfo&, bool);
  virtual void setDaughtersSelfVisibility(int selectedIdx, bool v);

  virtual bool getVisibilityChld(const NodeInfo& nodeInfo) const;
  virtual bool getVisibility(const NodeInfo& nodeInfo) const;

  virtual void applyColorTranspToDaughters(int selectedIdx, bool recurse);

  bool isNodeRendered(int idx, int top_node_idx) const;

  static void getNNodesTotal(TGeoNode* geoNode, int& off);

  void showEditor(int);
  void cancelEditor(bool);
  void setCellValueEditor(TGTextEntry* editor);
  void applyTransparencyFromEditor();
  // protected:
  FWGeometryTableManagerBase(const FWGeometryTableManagerBase&);                   // stop default
  const FWGeometryTableManagerBase& operator=(const FWGeometryTableManagerBase&);  // stop default

  bool firstColumnClicked(int row, int xPos);
  //   void changeSelection(int iRow, int iColumn);

  void redrawTable(bool setExpand = false);

  virtual void recalculateVisibility() = 0;

  bool cellDataIsSortable() const override { return false; }
  // ---------- member data --------------------------------

  // table stuff
  mutable TGGC* m_highlightContext;
  mutable FWTextTreeCellRenderer m_renderer;
  mutable ColorBoxRenderer m_colorBoxRenderer;

  std::vector<int> m_row_to_index;

  Entries_v m_entries;

  int m_levelOffset;

  TGTextEntry* m_editor;
  int m_editTransparencyIdx;
};

inline void FWGeometryTableManagerBase::getNNodesTotal(TGeoNode* geoNode, int& off) {
  int nD = geoNode->GetNdaughters();
  off += nD;
  for (int i = 0; i < nD; ++i) {
    getNNodesTotal(geoNode->GetDaughter(i), off);
  }
}

#endif