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#include "Fireworks/Core/interface/BuilderUtils.h"
#include "Fireworks/Core/interface/Context.h"
#include "Fireworks/Core/interface/FWProxyBuilderBase.h"
#include "FWCore/Common/interface/EventBase.h"
#include "TGeoBBox.h"
#include "TColor.h"
#include "TROOT.h"
#include "TEveBox.h"
#include "TEveScalableStraightLineSet.h"
#include "TEveStraightLineSet.h"
#include "TEveTrans.h"
#include "TEveGeoNode.h"
#include "TEveGeoShape.h"
#include <cmath>
#include <ctime>
namespace fireworks {
std::pair<double, double> getPhiRange(const std::vector<double>& phis, double phi) {
double min = 100;
double max = -100;
for (std::vector<double>::const_iterator i = phis.begin(); i != phis.end(); ++i) {
double aphi = *i;
// make phi continuous around jet phi
if (aphi - phi > M_PI)
aphi -= 2 * M_PI;
if (phi - aphi > M_PI)
aphi += 2 * M_PI;
if (aphi > max)
max = aphi;
if (aphi < min)
min = aphi;
}
if (min > max)
return std::pair<double, double>(0, 0);
return std::pair<double, double>(min, max);
}
TEveGeoShape* getShape(const char* name, TGeoBBox* shape, Color_t color) {
TEveGeoShape* egs = new TEveGeoShape(name);
TColor* c = gROOT->GetColor(color);
Float_t rgba[4] = {1, 0, 0, 1};
if (c) {
rgba[0] = c->GetRed();
rgba[1] = c->GetGreen();
rgba[2] = c->GetBlue();
}
egs->SetMainColorRGB(rgba[0], rgba[1], rgba[2]);
egs->SetShape(shape);
return egs;
}
void addRhoZEnergyProjection(FWProxyBuilderBase* pb,
TEveElement* container,
double r_ecal,
double z_ecal,
double theta_min,
double theta_max,
double phi) {
TEveGeoManagerHolder gmgr(TEveGeoShape::GetGeoMangeur());
double z1 = r_ecal / tan(theta_min);
if (z1 > z_ecal)
z1 = z_ecal;
if (z1 < -z_ecal)
z1 = -z_ecal;
double z2 = r_ecal / tan(theta_max);
if (z2 > z_ecal)
z2 = z_ecal;
if (z2 < -z_ecal)
z2 = -z_ecal;
double r1 = z_ecal * fabs(tan(theta_min));
if (r1 > r_ecal)
r1 = r_ecal;
if (phi < 0)
r1 = -r1;
double r2 = z_ecal * fabs(tan(theta_max));
if (r2 > r_ecal)
r2 = r_ecal;
if (phi < 0)
r2 = -r2;
if (fabs(r2 - r1) > 1) {
TGeoBBox* sc_box = new TGeoBBox(0., fabs(r2 - r1) / 2, 1);
TEveGeoShape* element = new TEveGeoShape("r-segment");
element->SetShape(sc_box);
TEveTrans& t = element->RefMainTrans();
t(1, 4) = 0;
t(2, 4) = (r2 + r1) / 2;
t(3, 4) = fabs(z2) > fabs(z1) ? z2 : z1;
pb->setupAddElement(element, container);
}
if (fabs(z2 - z1) > 1) {
TGeoBBox* sc_box = new TGeoBBox(0., 1, (z2 - z1) / 2);
TEveGeoShape* element = new TEveGeoShape("z-segment");
element->SetShape(sc_box);
TEveTrans& t = element->RefMainTrans();
t(1, 4) = 0;
t(2, 4) = fabs(r2) > fabs(r1) ? r2 : r1;
t(3, 4) = (z2 + z1) / 2;
pb->setupAddElement(element, container);
}
}
std::string getTimeGMT(const edm::EventBase& event) {
time_t t(event.time().value() >> 32);
std::string text(asctime(gmtime(&t)));
size_t pos = text.find('\n');
if (pos != std::string::npos)
text = text.substr(0, pos);
text += " GMT";
return text;
}
std::string getLocalTime(const edm::EventBase& event) {
time_t t(event.time().value() >> 32);
struct tm* xx = localtime(&t);
std::string text(asctime(xx));
size_t pos = text.find('\n');
if (pos != std::string::npos)
text = text.substr(0, pos);
text += " ";
if (xx->tm_isdst)
text += tzname[1];
else
text += tzname[0];
return text;
}
void invertBox(std::vector<float>& corners) {
std::swap(corners[0], corners[9]);
std::swap(corners[1], corners[10]);
std::swap(corners[2], corners[11]);
std::swap(corners[3], corners[6]);
std::swap(corners[4], corners[7]);
std::swap(corners[5], corners[8]);
std::swap(corners[12], corners[21]);
std::swap(corners[13], corners[22]);
std::swap(corners[14], corners[23]);
std::swap(corners[15], corners[18]);
std::swap(corners[16], corners[19]);
std::swap(corners[17], corners[20]);
}
void addBox(const std::vector<float>& corners, TEveElement* comp, FWProxyBuilderBase* pb) {
TEveBox* eveBox = new TEveBox("Box");
eveBox->SetDrawFrame(false);
eveBox->SetPickable(true);
eveBox->SetVertices(&corners[0]);
pb->setupAddElement(eveBox, comp);
}
void addCircle(double eta,
double phi,
double radius,
const unsigned int nLineSegments,
TEveElement* comp,
FWProxyBuilderBase* pb) {
TEveStraightLineSet* container = new TEveStraightLineSet;
for (unsigned int iphi = 0; iphi < nLineSegments; ++iphi) {
container->AddLine(eta + radius * cos(2 * M_PI / nLineSegments * iphi),
phi + radius * sin(2 * M_PI / nLineSegments * iphi),
0.01,
eta + radius * cos(2 * M_PI / nLineSegments * (iphi + 1)),
phi + radius * sin(2 * M_PI / nLineSegments * (iphi + 1)),
0.01);
}
pb->setupAddElement(container, comp);
}
void addDashedArrow(double phi, double size, TEveElement* comp, FWProxyBuilderBase* pb) {
TEveScalableStraightLineSet* marker = new TEveScalableStraightLineSet;
marker->SetLineWidth(1);
marker->SetLineStyle(2);
marker->AddLine(0, 0, 0, size * cos(phi), size * sin(phi), 0);
marker->AddLine(size * 0.9 * cos(phi + 0.03), size * 0.9 * sin(phi + 0.03), 0, size * cos(phi), size * sin(phi), 0);
marker->AddLine(size * 0.9 * cos(phi - 0.03), size * 0.9 * sin(phi - 0.03), 0, size * cos(phi), size * sin(phi), 0);
pb->setupAddElement(marker, comp);
}
void addDashedLine(double phi, double theta, double size, TEveElement* comp, FWProxyBuilderBase* pb) {
double r(0);
if (theta < pb->context().caloTransAngle() || M_PI - theta < pb->context().caloTransAngle())
r = pb->context().caloZ2() / fabs(cos(theta));
else
r = pb->context().caloR1() / sin(theta);
TEveStraightLineSet* marker = new TEveStraightLineSet;
marker->SetLineWidth(2);
marker->SetLineStyle(2);
marker->AddLine(r * cos(phi) * sin(theta),
r * sin(phi) * sin(theta),
r * cos(theta),
(r + size) * cos(phi) * sin(theta),
(r + size) * sin(phi) * sin(theta),
(r + size) * cos(theta));
pb->setupAddElement(marker, comp);
}
void addDoubleLines(double phi, TEveElement* comp, FWProxyBuilderBase* pb) {
TEveStraightLineSet* mainLine = new TEveStraightLineSet;
mainLine->AddLine(-5.191, phi, 0.01, 5.191, phi, 0.01);
pb->setupAddElement(mainLine, comp);
phi = phi > 0 ? phi - M_PI : phi + M_PI;
TEveStraightLineSet* secondLine = new TEveStraightLineSet;
secondLine->SetLineStyle(7);
secondLine->AddLine(-5.191, phi, 0.01, 5.191, phi, 0.01);
pb->setupAddElement(secondLine, comp);
}
//______________________________________________________________________________
void energyScaledBox3DCorners(const float* corners, float scale, std::vector<float>& scaledCorners, bool invert) {
std::vector<float> centre(3, 0);
for (unsigned int i = 0; i < 24; i += 3) {
centre[0] += corners[i];
centre[1] += corners[i + 1];
centre[2] += corners[i + 2];
}
for (unsigned int i = 0; i < 3; ++i)
centre[i] *= 1.0f / 8.0f;
// Coordinates for a scaled version of the original box
for (unsigned int i = 0; i < 24; i += 3) {
scaledCorners[i] = centre[0] + (corners[i] - centre[0]) * scale;
scaledCorners[i + 1] = centre[1] + (corners[i + 1] - centre[1]) * scale;
scaledCorners[i + 2] = centre[2] + (corners[i + 2] - centre[2]) * scale;
}
if (invert)
invertBox(scaledCorners);
}
void drawEnergyScaledBox3D(const float* corners, float scale, TEveElement* comp, FWProxyBuilderBase* pb, bool invert) {
std::vector<float> scaledCorners(24);
energyScaledBox3DCorners(corners, scale, scaledCorners, invert);
addBox(scaledCorners, comp, pb);
}
//______________________________________________________________________________
void etScaledBox3DCorners(
const float* corners, float energy, float maxEnergy, std::vector<float>& scaledCorners, bool invert) {
std::vector<float> centre(3, 0);
for (unsigned int i = 0; i < 24; i += 3) {
centre[0] += corners[i];
centre[1] += corners[i + 1];
centre[2] += corners[i + 2];
}
for (unsigned int i = 0; i < 3; ++i)
centre[i] *= 1.0f / 8.0f;
TEveVector c(centre[0], centre[1], centre[2]);
float scale = energy / maxEnergy * sin(c.Theta());
// Coordinates for a scaled version of the original box
for (unsigned int i = 0; i < 24; i += 3) {
scaledCorners[i] = centre[0] + (corners[i] - centre[0]) * scale;
scaledCorners[i + 1] = centre[1] + (corners[i + 1] - centre[1]) * scale;
scaledCorners[i + 2] = centre[2] + (corners[i + 2] - centre[2]) * scale;
}
if (invert)
invertBox(scaledCorners);
}
void drawEtScaledBox3D(
const float* corners, float energy, float maxEnergy, TEveElement* comp, FWProxyBuilderBase* pb, bool invert) {
std::vector<float> scaledCorners(24);
etScaledBox3DCorners(corners, energy, maxEnergy, scaledCorners, invert);
addBox(scaledCorners, comp, pb);
}
//______________________________________________________________________________
void energyTower3DCorners(const float* corners, float scale, std::vector<float>& scaledCorners, bool reflect) {
for (int i = 0; i < 24; ++i)
scaledCorners[i] = corners[i];
// Coordinates of a front face scaled
if (reflect) {
// We know, that an ES rechit geometry in -Z needs correction.
// The back face is actually its front face.
for (unsigned int i = 0; i < 12; i += 3) {
TEveVector diff(
corners[i] - corners[i + 12], corners[i + 1] - corners[i + 13], corners[i + 2] - corners[i + 14]);
diff.Normalize();
diff *= scale;
scaledCorners[i] = corners[i] + diff.fX;
scaledCorners[i + 1] = corners[i + 1] + diff.fY;
scaledCorners[i + 2] = corners[i + 2] + diff.fZ;
}
} else {
for (unsigned int i = 0; i < 12; i += 3) {
TEveVector diff(
corners[i + 12] - corners[i], corners[i + 13] - corners[i + 1], corners[i + 14] - corners[i + 2]);
diff.Normalize();
diff *= scale;
scaledCorners[i] = corners[i + 12];
scaledCorners[i + 1] = corners[i + 13];
scaledCorners[i + 2] = corners[i + 14];
scaledCorners[i + 12] = corners[i + 12] + diff.fX;
scaledCorners[i + 13] = corners[i + 13] + diff.fY;
scaledCorners[i + 14] = corners[i + 14] + diff.fZ;
}
}
}
void drawEnergyTower3D(const float* corners, float scale, TEveElement* comp, FWProxyBuilderBase* pb, bool reflect) {
std::vector<float> scaledCorners(24);
energyTower3DCorners(corners, scale, scaledCorners, reflect);
addBox(scaledCorners, comp, pb);
}
//______________________________________________________________________________
void etTower3DCorners(const float* corners, float scale, std::vector<float>& scaledCorners, bool reflect) {
for (int i = 0; i < 24; ++i)
scaledCorners[i] = corners[i];
// Coordinates of a front face scaled
if (reflect) {
// We know, that an ES rechit geometry in -Z needs correction.
// The back face is actually its front face.
for (unsigned int i = 0; i < 12; i += 3) {
TEveVector diff(
corners[i] - corners[i + 12], corners[i + 1] - corners[i + 13], corners[i + 2] - corners[i + 14]);
diff.Normalize();
diff *= (scale * sin(diff.Theta()));
scaledCorners[i] = corners[i] + diff.fX;
scaledCorners[i + 1] = corners[i + 1] + diff.fY;
scaledCorners[i + 2] = corners[i + 2] + diff.fZ;
}
} else {
for (unsigned int i = 0; i < 12; i += 3) {
TEveVector diff(
corners[i + 12] - corners[i], corners[i + 13] - corners[i + 1], corners[i + 14] - corners[i + 2]);
diff.Normalize();
diff *= (scale * sin(diff.Theta()));
scaledCorners[i] = corners[i + 12];
scaledCorners[i + 1] = corners[i + 13];
scaledCorners[i + 2] = corners[i + 14];
scaledCorners[i + 12] = corners[i + 12] + diff.fX;
scaledCorners[i + 13] = corners[i + 13] + diff.fY;
scaledCorners[i + 14] = corners[i + 14] + diff.fZ;
}
}
}
void drawEtTower3D(const float* corners, float scale, TEveElement* comp, FWProxyBuilderBase* pb, bool reflect) {
std::vector<float> scaledCorners(24);
etTower3DCorners(corners, scale, scaledCorners, reflect);
addBox(scaledCorners, comp, pb);
}
} // namespace fireworks
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