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// -*- C++ -*-
//
// Package: Core
// Class : FWEventItemsManager
//
// Implementation:
// <Notes on implementation>
//
// Original Author:
// Created: Fri Jan 4 10:38:18 EST 2008
//
// system include files
#include <sstream>
#include <functional>
#include "TClass.h"
// user include files
#include "Fireworks/Core/interface/FWEventItemsManager.h"
#include "Fireworks/Core/interface/FWEventItem.h"
#include "Fireworks/Core/interface/FWModelChangeManager.h"
#include "Fireworks/Core/interface/FWColorManager.h"
#include "Fireworks/Core/interface/FWConfiguration.h"
#include "Fireworks/Core/interface/FWDisplayProperties.h"
#include "Fireworks/Core/interface/FWItemAccessorFactory.h"
#include "Fireworks/Core/interface/FWProxyBuilderConfiguration.h"
#include "Fireworks/Core/interface/fwLog.h"
#include <cassert>
//
// constants, enums and typedefs
//
//
// static data member definitions
//
//
// constructors and destructor
//
FWEventItemsManager::FWEventItemsManager(FWModelChangeManager* iManager)
: m_changeManager(iManager), m_context(nullptr), m_event(nullptr), m_accessorFactory(new FWItemAccessorFactory()) {}
// FWEventItemsManager::FWEventItemsManager(const FWEventItemsManager& rhs)
// {
// // do actual copying here;
// }
/** FWEventItemsManager has ownership of the items it contains.
Note that because of the way we keep track of removed items,
m_items[i] could actually be 0 for indices corresponding
to removed items.
*/
FWEventItemsManager::~FWEventItemsManager() {
for (size_t i = 0, e = m_items.size(); i != e; ++i)
delete m_items[i];
m_items.clear();
}
//
// assignment operators
//
// const FWEventItemsManager& FWEventItemsManager::operator=(const FWEventItemsManager& rhs)
// {
// //An exception safe implementation is
// FWEventItemsManager temp(rhs);
// swap(rhs);
//
// return *this;
// }
//
// member functions
//
FWEventItem* FWEventItemsManager::add(const FWPhysicsObjectDesc& iItem, const FWConfiguration* pbc, bool doSetEvent) {
FWPhysicsObjectDesc temp(iItem);
if (!m_context->colorManager()->colorHasIndex(temp.displayProperties().color())) {
FWDisplayProperties prop(temp.displayProperties());
fwLog(fwlog::kWarning) << Form(
"FWEventItemsManager::add(const FWPhysicsObjectDesc& iItem), color index not valid. Set Color idex to %d\n",
FWColorManager::getDefaultStartColorIndex());
prop.setColor(FWColorManager::getDefaultStartColorIndex());
temp.setDisplayProperties(prop);
}
m_items.push_back(new FWEventItem(m_context, m_items.size(), m_accessorFactory->accessorFor(temp.type()), temp, pbc));
newItem_(m_items.back());
m_items.back()->goingToBeDestroyed_.connect(std::bind(&FWEventItemsManager::removeItem, this, std::placeholders::_1));
if (doSetEvent && m_event) {
FWChangeSentry sentry(*m_changeManager);
m_items.back()->setEvent(m_event);
}
return m_items.back();
}
/** Prepare to handle a new event by associating
all the items to watch it.
*/
void FWEventItemsManager::newEvent(const edm::EventBase* iEvent) {
FWChangeSentry sentry(*m_changeManager);
m_event = iEvent;
for (size_t i = 0, e = m_items.size(); i != e; ++i) {
FWEventItem* item = m_items[i];
if (item)
item->setEvent(iEvent);
}
}
/** Clear all the items in the model.
Notice that a previous implementation was setting all the items to 0, I
guess to track accessing delete items.
*/
void FWEventItemsManager::clearItems(void) {
for (size_t i = 0, e = m_items.size(); i != e; ++i) {
FWEventItem* item = m_items[i];
if (item) {
item->destroy();
}
m_items[i] = nullptr;
}
goingToClearItems_();
m_items.clear();
}
static const std::string kType("type");
static const std::string kModuleLabel("moduleLabel");
static const std::string kProductInstanceLabel("productInstanceLabel");
static const std::string kProcessName("processName");
static const std::string kFilterExpression("filterExpression");
static const std::string kColor("color");
static const std::string kIsVisible("isVisible");
static const std::string kTrue("t");
static const std::string kFalse("f");
static const std::string kLayer("layer");
static const std::string kPurpose("purpose");
static const std::string kTransparency("transparency");
void FWEventItemsManager::addTo(FWConfiguration& iTo) const {
FWColorManager* cm = m_context->colorManager();
assert(nullptr != cm);
for (std::vector<FWEventItem*>::const_iterator it = m_items.begin(); it != m_items.end(); ++it) {
if (!*it)
continue;
FWConfiguration conf(6);
edm::TypeWithDict dataType((*((*it)->type()->GetTypeInfo())));
assert(dataType != edm::TypeWithDict());
conf.addKeyValue(kType, FWConfiguration(dataType.name()));
conf.addKeyValue(kModuleLabel, FWConfiguration((*it)->moduleLabel()));
conf.addKeyValue(kProductInstanceLabel, FWConfiguration((*it)->productInstanceLabel()));
conf.addKeyValue(kProcessName, FWConfiguration((*it)->processName()));
conf.addKeyValue(kFilterExpression, FWConfiguration((*it)->filterExpression()));
{
std::ostringstream os;
os << (*it)->defaultDisplayProperties().color();
conf.addKeyValue(kColor, FWConfiguration(os.str()));
}
conf.addKeyValue(kIsVisible, FWConfiguration((*it)->defaultDisplayProperties().isVisible() ? kTrue : kFalse));
{
std::ostringstream os;
os << (*it)->layer();
conf.addKeyValue(kLayer, FWConfiguration(os.str()));
}
conf.addKeyValue(kPurpose, (*it)->purpose());
{
std::ostringstream os;
os << static_cast<int>((*it)->defaultDisplayProperties().transparency());
conf.addKeyValue(kTransparency, FWConfiguration(os.str()));
}
FWConfiguration pbTmp;
(*it)->getConfig()->addTo(pbTmp);
conf.addKeyValue("PBConfig", pbTmp, true);
iTo.addKeyValue((*it)->name(), conf, true);
}
}
/** This is responsible for resetting the status of items from configuration
*/
void FWEventItemsManager::setFrom(const FWConfiguration& iFrom) {
FWColorManager* cm = m_context->colorManager();
assert(nullptr != cm);
clearItems();
const FWConfiguration::KeyValues* keyValues = iFrom.keyValues();
if (keyValues == nullptr)
return;
std::vector<FWEventItem*> newItems;
newItems.reserve(keyValues->size());
for (FWConfiguration::KeyValues::const_iterator it = keyValues->begin(); it != keyValues->end(); ++it) {
const std::string& name = it->first;
const FWConfiguration& conf = it->second;
const FWConfiguration::KeyValues* keyValues = conf.keyValues();
assert(nullptr != keyValues);
const std::string& type = (*keyValues)[0].second.value();
const std::string& moduleLabel = (*keyValues)[1].second.value();
const std::string& productInstanceLabel = (*keyValues)[2].second.value();
const std::string& processName = (*keyValues)[3].second.value();
const std::string& filterExpression = (*keyValues)[4].second.value();
const std::string& sColor = (*keyValues)[5].second.value();
const bool isVisible = (*keyValues)[6].second.value() == kTrue;
unsigned int colorIndex;
if (conf.version() < 5) {
std::istringstream is(sColor);
Color_t color;
is >> color;
colorIndex = cm->oldColorToIndex(color, conf.version());
} else {
// In version 4 we assume:
// fireworks colors start at ROOT index 1000
// geometry colors start at ROOT index 1100
// We save them as such -- no conversions needed.
std::istringstream is(sColor);
is >> colorIndex;
}
int transparency = 0;
// Read transparency from file. We don't care about checking errors
// because strtol returns 0 in that case.
if (conf.version() > 3)
transparency = strtol((*keyValues)[9].second.value().c_str(), nullptr, 10);
FWDisplayProperties dp(colorIndex, isVisible, transparency);
unsigned int layer = strtol((*keyValues)[7].second.value().c_str(), nullptr, 10);
//For older configs assume name is the same as purpose
std::string purpose(name);
if (conf.version() > 1)
purpose = (*keyValues)[8].second.value();
FWConfiguration* proxyConfig =
(FWConfiguration*)conf.valueForKey("PBConfig") ? new FWConfiguration(*conf.valueForKey("PBConfig")) : nullptr;
// beckward compatibilty for obsolete proxy builders
if (conf.version() < 6) {
assert(proxyConfig == nullptr);
if (purpose == "VerticesWithTracks") {
purpose = "Vertices";
proxyConfig = new FWConfiguration();
FWConfiguration vTmp;
vTmp.addKeyValue("Draw Tracks", FWConfiguration("1"));
proxyConfig->addKeyValue("Var", vTmp, true);
}
}
FWPhysicsObjectDesc desc(name,
TClass::GetClass(type.c_str()),
purpose,
dp,
moduleLabel,
productInstanceLabel,
processName,
filterExpression,
layer);
newItems.push_back(add(desc, proxyConfig, false));
}
if (m_event) {
FWChangeSentry sentry(*m_changeManager);
for (auto ip : newItems)
ip->setEvent(m_event);
}
}
/** Remove one item.
Notice that rather than erasing the item from the list, it is preferred to
set it to zero, I guess to catch accesses to remove items and to avoid
having to recalculate the current selection.
GE: I think this is a broken way of handling removal of objects. The object
should be properly deleted and the current selection should be updated
accordingly.
*/
void FWEventItemsManager::removeItem(const FWEventItem* iItem) {
assert(iItem->id() < m_items.size());
removingItem_(iItem);
m_items[iItem->id()] = nullptr;
}
void FWEventItemsManager::setContext(fireworks::Context* iContext) { m_context = iContext; }
//
// const member functions
//
FWEventItemsManager::const_iterator FWEventItemsManager::begin() const { return m_items.begin(); }
FWEventItemsManager::const_iterator FWEventItemsManager::end() const { return m_items.end(); }
/** Look up an item by name.
*/
const FWEventItem* FWEventItemsManager::find(const std::string& iName) const {
for (size_t i = 0, e = m_items.size(); i != e; ++i) {
const FWEventItem* item = m_items[i];
if (item && item->name() == iName)
return item;
}
return nullptr;
}
//
// static member functions
//
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