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// -*- C++ -*-
//
// Package: Core
// Class : FWItemAccessorFactory
//
// Implementation:
// <Notes on implementation>
//
// Original Author: Chris Jones
// Created: Sat Oct 18 14:48:14 EDT 2008
//
// system include files
#include <iostream>
#include "TClass.h"
#include "TVirtualCollectionProxy.h"
#include "FWCore/Reflection/interface/TypeWithDict.h"
#include "FWCore/Reflection/interface/MemberWithDict.h"
// user include files
#include "Fireworks/Core/interface/FWItemAccessorFactory.h"
#include "Fireworks/Core/interface/FWItemAccessorRegistry.h"
#include "Fireworks/Core/src/FWItemTVirtualCollectionProxyAccessor.h"
#include "Fireworks/Core/interface/FWItemSingleAccessor.h"
#include "Fireworks/Core/interface/fwLog.h"
//
// constants, enums and typedefs
//
//
// static data member definitions
//
//
// constructors and destructor
//
FWItemAccessorFactory::FWItemAccessorFactory() {}
// FWItemAccessorFactory::FWItemAccessorFactory(const FWItemAccessorFactory& rhs)
// {
// // do actual copying here;
// }
FWItemAccessorFactory::~FWItemAccessorFactory() {}
//
// assignment operators
//
// const FWItemAccessorFactory& FWItemAccessorFactory::operator=(const FWItemAccessorFactory& rhs)
// {
// //An exception safe implementation is
// FWItemAccessorFactory temp(rhs);
// swap(rhs);
//
// return *this;
// }
//
// member functions
//
//
// const member functions
//
/** Create an accessor for a given type @a iClass.
@a iClass the type for which we need an accessor.
If the type is known to ROOT to be some sort of collection,
we return the a FWItemTVirtualCollectionProxyAccessor
constructed using the associated TVirtualCollectionProxy.
If above is not true, we lookup the plugin based
FWItemAccessorRegistry for a plugin that can handle the
given type.
If the type is not a collection but it contains only
one element which is a collection, we return a
FWItemTVirtualCollectionProxyAccessor using the
TVirtualCollectionProxy of that element.
Failing that, we return a FWItemSingleAccessor which threats
the object as if it was not a collection. Notice that this also will
mean that the product associated to @a iClass will not show up in the
"Add Collection" table.
*/
std::shared_ptr<FWItemAccessorBase> FWItemAccessorFactory::accessorFor(const TClass *iClass) const {
static const bool debug = false;
TClass *member = nullptr;
size_t offset = 0;
if (hasTVirtualCollectionProxy(iClass)) {
if (debug)
fwLog(fwlog::kDebug) << "class " << iClass->GetName() << " uses FWItemTVirtualCollectionProxyAccessor."
<< std::endl;
return std::make_shared<FWItemTVirtualCollectionProxyAccessor>(
iClass, std::shared_ptr<TVirtualCollectionProxy>(iClass->GetCollectionProxy()->Generate()));
}
// Iterate on the available plugins and use the one which handles
// the iClass type.
// NOTE: This is done only a few times, not really performance critical.
// If you want this to be fast, the loop can be moved in the
// constructor. Notice that this will require constructing FWEventItemsManager
// after the plugin manager (i.e. invoking FWLiteEnabler::enable()) is configured
// (i.e. invoking FWLiteEnabler::enable()) in CmsShowMain.
std::string accessorName;
if (hasAccessor(iClass, accessorName)) {
if (debug)
fwLog(fwlog::kDebug) << "class " << iClass->GetName() << " uses " << accessorName << "." << std::endl;
return std::shared_ptr<FWItemAccessorBase>(FWItemAccessorRegistry::get()->create(accessorName, iClass));
}
if (hasMemberTVirtualCollectionProxy(iClass, member, offset)) {
if (debug)
fwLog(fwlog::kDebug) << "class " << iClass->GetName() << " only contains data member " << member->GetName()
<< " which uses FWItemTVirtualCollectionProxyAccessor." << std::endl;
return std::make_shared<FWItemTVirtualCollectionProxyAccessor>(
iClass, std::shared_ptr<TVirtualCollectionProxy>(member->GetCollectionProxy()->Generate()), offset);
}
return std::make_shared<FWItemSingleAccessor>(iClass);
}
/** Helper method which @return true if the passes @a iClass can be accessed via
TVirtualCollectionProxy.
*/
bool FWItemAccessorFactory::hasTVirtualCollectionProxy(const TClass *iClass) {
// Check if this is a collection known by ROOT but also that the item held by
// the colletion actually has a dictionary
return iClass && iClass->GetCollectionProxy() && iClass->GetCollectionProxy()->GetValueClass() &&
iClass->GetCollectionProxy()->GetValueClass()->IsLoaded();
}
/** Helper method which checks if the object has only one data member and
if that data memeber can be accessed via a TVirtualCollectionProxy.
@a oMember a reference to the pointer which will hold the actual TClass
of the datamember to be used to build the TVirtualCollectionProxy.
@oOffset a reference which will hold the offset of the member relative
to the beginning address of a class instance.
@return true if this is the case, false otherwise.
*/
bool FWItemAccessorFactory::hasMemberTVirtualCollectionProxy(const TClass *iClass, TClass *&oMember, size_t &oOffset) {
assert(iClass->GetTypeInfo());
edm::TypeWithDict dataType(*(iClass->GetTypeInfo()));
assert(bool(dataType));
// If the object has more than one data member, we avoid guessing.
edm::TypeDataMembers members(dataType);
if (members.size() != 1)
return false;
edm::MemberWithDict member(*members.begin());
edm::TypeWithDict memType(member.typeOf());
assert(bool(memType));
oMember = TClass::GetClass(memType.typeInfo());
oOffset = member.offset();
// Check if this is a collection known by ROOT but also that the item held by
// the colletion actually has a dictionary
if (!hasTVirtualCollectionProxy(oMember))
return false;
return true;
}
/** Helper method which can be used to retrieve the name of the accessor
plugin which has to be created for a object of type @a iClass.
The result is stored in the passed reference @a result.
@return true if the plugin coul be found, false otherwise.
*/
bool FWItemAccessorFactory::hasAccessor(const TClass *iClass, std::string &result) {
const std::vector<edmplugin::PluginInfo> &available =
edmplugin::PluginManager::get()->categoryToInfos().find("cmsShow FWItemAccessorBase")->second;
for (size_t i = 0, e = available.size(); i != e; ++i) {
std::string name = available[i].name_;
std::string type = name.substr(0, name.find_first_of('@'));
if (iClass->GetTypeInfo()->name() == type) {
result.swap(name);
return true;
}
}
return false;
}
/** Helper method which checks if the object will be treated as a collection.
@return true if this is the case, false otherwise.
*/
bool FWItemAccessorFactory::classAccessedAsCollection(const TClass *iClass) {
std::string accessorName;
TClass *member = nullptr;
size_t offset = 0;
// This is pretty much the same thing that happens
return (FWItemAccessorFactory::hasTVirtualCollectionProxy(iClass) ||
FWItemAccessorFactory::hasMemberTVirtualCollectionProxy(iClass, member, offset) ||
FWItemAccessorFactory::hasAccessor(iClass, accessorName));
}
//
// static member functions
//
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