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// -*- C++ -*-
//
// Package: Core
// Class : FWOverlapTableView
//
// Implementation:
// [Notes on implementation]
//
// Original Author:
// Created: Wed Jan 4 00:06:35 CET 2012
//
// system include files
#include <functional>
// user include files
#include "Fireworks/Core/src/FWOverlapTableView.h"
#include "Fireworks/Core/src/FWGeoTopNodeScene.h"
#include "Fireworks/Core/src/FWOverlapTableManager.h"
#include "Fireworks/Core/src/FWEveOverlap.h"
#include "Fireworks/Core/interface/FWGeometryTableViewManager.h"
#include "Fireworks/Core/interface/CmsShowViewPopup.h"
#include "Fireworks/Core/src/FWPopupMenu.cc"
#include "Fireworks/Core/interface/fwLog.h"
#include "Fireworks/Core/src/FWGUIValidatingTextEntry.h"
#include "Fireworks/Core/interface/FWValidatorBase.h"
#include "Fireworks/Core/src/FWEveDigitSetScalableMarker.h"
#include "TEveScene.h"
#include "TEveSceneInfo.h"
#include "TEveWindow.h"
#include "TEveManager.h"
#include "TGeoVolume.h"
#include "TGeoMatrix.h"
#include "TGeoShape.h"
#include "TGeoBBox.h"
#include "TGeoMatrix.h"
#include "TGeoManager.h"
#include "TGLViewer.h"
#include "KeySymbols.h"
#include "TGLabel.h"
#include "TGNumberEntry.h"
#include "TGListBox.h"
#include "TGButton.h"
#include "TEveViewer.h"
#include "TGeoOverlap.h"
#include "TGClient.h"
static const std::string sUpdateMsg = "Please press Apply button to update overlaps.\n";
FWOverlapTableView::FWOverlapTableView(TEveWindowSlot* iParent, FWColorManager* colMng)
: FWGeometryTableViewBase(iParent, FWViewType::kOverlapTable, colMng),
m_applyButton(nullptr),
m_listOptionButton(nullptr),
m_tableManager(nullptr),
m_numEntry(nullptr),
m_runChecker(true),
m_path(this, "Path:", std::string("/cms:World_1/cms:CMSE_1")),
m_precision(this, "Precision", 0.05, 0.000001, 10),
m_listAllNodes(this, "ListAllNodes", true),
m_rnrOverlap(this, "Overlap", true),
m_rnrExtrusion(this, "Extrusion", true),
m_drawPoints(this, "DrawPoints", true),
m_pointSize(this, "PointSize", 4l, 0l, 10l),
m_extrusionMarkerColor(this, "ExtrusionMarkerColor", 0l, 0l, 20l),
m_overlapMarkerColor(this, "OverlapMarkerColor", 9l, 0l, 20l) {
// top row
TGHorizontalFrame* hp = new TGHorizontalFrame(m_frame);
{
m_viewBox = new FWViewCombo(hp, this);
hp->AddFrame(m_viewBox, new TGLayoutHints(kLHintsExpandY, 2, 2, 0, 0));
}
{
TGTextButton* rb = new TGTextButton(hp, "CdTop");
hp->AddFrame(rb, new TGLayoutHints(kLHintsNormal, 2, 2, 0, 0));
rb->Connect("Clicked()", "FWGeometryTableViewBase", this, "cdTop()");
}
{
TGTextButton* rb = new TGTextButton(hp, "CdUp");
hp->AddFrame(rb, new TGLayoutHints(kLHintsNormal, 2, 2, 0, 0));
rb->Connect("Clicked()", "FWGeometryTableViewBase", this, "cdUp()");
}
{
hp->AddFrame(new TGLabel(hp, "Precision:"), new TGLayoutHints(kLHintsBottom, 10, 0, 0, 2));
m_numEntry = new TGNumberEntry(hp,
m_precision.value(),
5,
-1,
TGNumberFormat::kNESReal,
TGNumberFormat::kNEAAnyNumber,
TGNumberFormat::kNELLimitMinMax,
m_precision.min(),
m_precision.max());
hp->AddFrame(m_numEntry, new TGLayoutHints(kLHintsNormal, 2, 2, 0, 0));
m_numEntry->Connect("ValueSet(Long_t)", "FWOverlapTableView", this, "precisionCallback(Long_t)");
}
{
m_listOptionButton = new TGCheckButton(hp, m_listAllNodes.name().c_str());
m_listOptionButton->SetState(m_listAllNodes.value() ? kButtonDown : kButtonUp);
m_listOptionButton->Connect("Clicked()", "FWOverlapTableView", this, "setListAllNodes()");
hp->AddFrame(m_listOptionButton, new TGLayoutHints(kLHintsLeft | kLHintsCenterY, 2, 0, 1, 1));
}
{
m_applyButton = new TGTextButton(hp, "Apply");
hp->AddFrame(m_applyButton, new TGLayoutHints(kLHintsNormal, 2, 2, 0, 0));
m_applyButton->Connect("Clicked()", "FWOverlapTableView", this, "recalculate()");
}
m_frame->AddFrame(hp, new TGLayoutHints(kLHintsLeft | kLHintsExpandX, 4, 2, 2, 0));
m_tableManager = new FWOverlapTableManager(this);
// std::cerr << " FWOverlapTableView::initGeometry \n";
FWGeoTopNodeGLScene* gls = new FWGeoTopNodeGLScene(nullptr);
#if ROOT_VERSION_CODE < ROOT_VERSION(5, 32, 0)
m_eveScene = new FWGeoTopNodeEveScene(gls, "TopGeoNodeScene", "");
#else
m_eveScene = new TEveScene(gls, "TopGeoNodeScene", "");
#endif
gEve->GetScenes()->AddElement(m_eveScene);
m_eveTopNode = new FWEveOverlap(this);
m_eveTopNode->SetElementNameTitle("overlapNode", "opverlapNodetitle");
m_eveTopNode->IncDenyDestroy();
m_eveTopNode->SetPickable(true);
m_eveScene->AddElement(m_eveTopNode);
gls->m_eveTopNode = m_eveTopNode;
m_eveTopNode->m_scene = gls;
m_marker = new FWEveDigitSetScalableMarker();
m_marker->SetMainColor(kRed);
m_marker->IncDenyDestroy();
m_marker->Reset(TEveQuadSet::kQT_FreeQuad, kFALSE, 32);
m_marker->SetOwnIds(kTRUE);
m_marker->SetAlwaysSecSelect(kTRUE);
m_marker->SetPickable(kTRUE);
m_marker->SetOwnIds(kTRUE);
m_drawPoints.changed_.connect(std::bind(&FWOverlapTableView::drawPoints, this));
m_pointSize.changed_.connect(std::bind(&FWOverlapTableView::pointSize, this));
m_rnrOverlap.changed_.connect(std::bind(&FWOverlapTableView::refreshTable3D, this));
m_overlapMarkerColor.changed_.connect(std::bind(&FWOverlapTableView::refreshTable3D, this));
m_extrusionMarkerColor.changed_.connect(std::bind(&FWOverlapTableView::refreshTable3D, this));
m_rnrExtrusion.changed_.connect(std::bind(&FWGeometryTableViewBase::refreshTable3D, this));
postConst();
}
//______________________________________________________________________________
FWOverlapTableView::~FWOverlapTableView() {
if (m_marker)
m_marker->DecDenyDestroy();
}
//______________________________________________________________________________
FWGeometryTableManagerBase* FWOverlapTableView::getTableManager() { return m_tableManager; }
//______________________________________________________________________________
bool FWOverlapTableView::listAllNodes() const { return m_listAllNodes.value(); }
//______________________________________________________________________________
void FWOverlapTableView::setListAllNodes() {
m_listAllNodes.set(m_listOptionButton->IsOn());
refreshTable3D();
}
//______________________________________________________________________________
TEveElement* FWOverlapTableView::getEveGeoElement() const { return m_eveTopNode; }
//______________________________________________________________________________
void FWOverlapTableView::precisionCallback(Long_t) {
// std::cout << " ----------------------------- PRECISION \n" << m_numEntry->GetNumber();
setCheckerState(true);
m_precision.set(m_numEntry->GetNumber());
std::cout << sUpdateMsg;
}
void FWOverlapTableView::recalculate() {
//m_path.set(m_pathEntry->GetText());
// m_precision.set(m_numEntry->GetNumber());
// std::cout << " $$$$ " << m_path.value() << std::endl;
m_tableManager->importOverlaps(m_path.value(), m_precision.value());
checkExpandLevel();
getTableManager()->setLevelOffset(getTableManager()->refEntries().at(getTopNodeIdx()).m_level);
refreshTable3D();
setCheckerState(false);
}
//______________________________________________________________________________
void FWOverlapTableView::setFrom(const FWConfiguration& iFrom) {
m_enableRedraw = false;
for (const_iterator it = begin(), itEnd = end(); it != itEnd; ++it) {
(*it)->setFrom(iFrom);
}
m_viewersConfig = iFrom.valueForKey("Viewers");
m_numEntry->SetNumber(m_precision.value());
// refreshTable3D();
m_enableRedraw = true;
recalculate();
}
//______________________________________________________________________________
void FWOverlapTableView::populateController(ViewerParameterGUI& gui) const {
gui.requestTab("Style")
.
// addParam(&m_enableHighlight).
// separator().
addParam(&m_rnrOverlap)
.addParam(&m_rnrExtrusion)
.separator()
.addParam(&m_extrusionMarkerColor)
.addParam(&m_overlapMarkerColor)
.addParam(&m_pointSize);
FWGeometryTableViewBase::populateController(gui);
}
//______________________________________________________________________________
void FWOverlapTableView::drawPoints() {
m_marker->SetRnrSelf(m_drawPoints.value());
m_marker->ElementChanged();
gEve->Redraw3D();
}
//______________________________________________________________________________
void FWOverlapTableView::pointSize() {
m_marker->SetMarkerSize(m_pointSize.value());
m_marker->ElementChanged();
gEve->Redraw3D();
}
//______________________________________________________________________________
void FWOverlapTableView::cdUp() {
setCheckerState(true);
FWGeometryTableViewBase::cdUp();
}
//______________________________________________________________________________
void FWOverlapTableView::cdTop() {
if (m_topNodeIdx.value() == -1)
return;
setCheckerState(true);
FWGeometryTableViewBase::cdTop();
}
//______________________________________________________________________________
void FWOverlapTableView::setCheckerState(bool x) {
m_runChecker = x;
m_applyButton->SetForegroundColor(x ? 0xff0000 : 0x000000);
gClient->NeedRedraw(m_applyButton);
}
//______________________________________________________________________________
void FWOverlapTableView::chosenItem(int menuIdx) {
// printf(" FWOverlapTableView::chosenItem chosen item %s \n", ni->name());
switch (menuIdx) {
case FWGeoTopNode::kPrintOverlap: {
std::cout << "=============================================================================" << std::endl
<< std::endl;
m_tableManager->printOverlaps(m_eveTopNode->getFirstSelectedTableIndex());
break;
}
default:
FWGeometryTableViewBase::chosenItem(menuIdx);
}
}
//______________________________________________________________________________
void FWOverlapTableView::refreshTable3D() {
using namespace TMath;
if (!m_enableRedraw)
return;
FWGeometryTableViewBase::refreshTable3D();
for (int i = 0; i < m_marker->GetPlex()->Size(); ++i) {
FWOverlapTableManager::QuadId* id = (FWOverlapTableManager::QuadId*)m_marker->GetId(i);
TEveQuadSet::QFreeQuad_t* q = (TEveQuadSet::QFreeQuad_t*)m_marker->GetDigit(i);
q->fValue = -1;
// check if any of the overlaping nodes is visible -> is in the subtree
bool rnr = false;
for (std::vector<int>::iterator j = id->m_nodes.begin(); j < id->m_nodes.end(); ++j) {
if ((id->m_ovl->IsExtrusion() && m_rnrExtrusion.value()) || (id->m_ovl->IsOverlap() && m_rnrOverlap.value())) {
if (*j == getTopNodeIdx() || m_tableManager->isNodeRendered(*j, getTopNodeIdx())) {
rnr = true;
break;
}
}
}
if (rnr) {
q->fValue = (id->m_ovl->IsOverlap()) ? m_overlapMarkerColor.value() : m_extrusionMarkerColor.value();
q->fValue += 1000;
}
}
m_marker->ElementChanged();
gEve->FullRedraw3D(false, true);
}
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