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#ifndef Geometry_ForwardGeometry_ZdcHardcodeGeometryLoader_H
#define Geometry_ForwardGeometry_ZdcHardcodeGeometryLoader_H 1
#include "Geometry/CaloGeometry/interface/CaloVGeometryLoader.h"
#include "Geometry/ForwardGeometry/interface/ZdcTopology.h"
class CaloCellGeometry;
class CaloSubdetectorGeometry;
class HcalZDCDetId;
/** \class ZdcHardcodeGeometryLoader
*
* \author E. Garcia - UIC
*/
class ZdcHardcodeGeometryLoader {
public:
typedef CaloSubdetectorGeometry* ReturnType;
explicit ZdcHardcodeGeometryLoader(const ZdcTopology& ht);
~ZdcHardcodeGeometryLoader() {}
ReturnType load(DetId::Detector det, int subdet);
ReturnType load();
void setAddRPD(bool flag) { m_zdcAddRPD = flag; }
private:
void init();
void fill(HcalZDCDetId::Section section, CaloSubdetectorGeometry* cg);
void makeCell(const HcalZDCDetId& detId, CaloSubdetectorGeometry* geom) const;
// ZdcTopology* theTopology;
const ZdcTopology* extTopology;
bool m_zdcAddRPD;
float theEMSectiondX;
float theEMSectiondY;
float theEMSectiondZ;
float theLUMSectiondX;
float theLUMSectiondY;
float theLUMSectiondZ;
float theHADSectiondX;
float theHADSectiondY;
float theHADSectiondZ;
float theRPDSectiondX;
float theRPDSectiondY;
float theRPDSectiondZ;
};
#endif
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