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#include <utility>
#include "Geometry/GEMGeometry/interface/GEMStation.h"
#include "Geometry/GEMGeometry/interface/GEMRing.h"
#include "Geometry/GEMGeometry/interface/GEMSuperChamber.h"
GEMStation::GEMStation(int region, int station) : region_(region), station_(station) {}
GEMStation::~GEMStation() {}
std::vector<GEMDetId> GEMStation::ids() const {
std::vector<GEMDetId> result;
for (auto& ri : rings_) {
std::vector<GEMDetId> newIds(ri->ids());
result.insert(result.end(), newIds.begin(), newIds.end());
}
return result;
}
bool GEMStation::operator==(const GEMStation& st) const { return (region_ == st.region() && station_ == st.station()); }
void GEMStation::add(GEMRing* ring) { rings_.emplace_back(ring); }
std::vector<const GeomDet*> GEMStation::components() const {
std::vector<const GeomDet*> result;
for (auto ri : rings_) {
auto newSch(ri->components());
result.insert(result.end(), newSch.begin(), newSch.end());
}
return result;
}
const GeomDet* GEMStation::component(DetId id) const {
auto detId(GEMDetId(id.rawId()));
return ring(detId.ring())->component(id);
}
const GEMSuperChamber* GEMStation::superChamber(GEMDetId id) const {
if (id.region() != region_ || id.station() != station_)
return nullptr; // not in this station
return ring(id.ring())->superChamber(id.chamber());
}
std::vector<const GEMSuperChamber*> GEMStation::superChambers() const {
std::vector<const GEMSuperChamber*> result;
for (auto ri : rings_) {
std::vector<const GEMSuperChamber*> newSch(ri->superChambers());
result.insert(result.end(), newSch.begin(), newSch.end());
}
return result;
}
const GEMRing* GEMStation::ring(int ring) const {
for (auto ri : rings_) {
if (ring == ri->ring()) {
return ri;
}
}
return nullptr;
}
const std::vector<const GEMRing*>& GEMStation::rings() const { return rings_; }
int GEMStation::nRings() const { return rings_.size(); }
void GEMStation::setName(std::string name) { name_ = std::move(name); }
const std::string GEMStation::getName() const { return name_; }
int GEMStation::region() const { return region_; }
int GEMStation::station() const { return station_; }
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