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#include "Geometry/TrackerGeometryBuilder/interface/PlaneBuilderForGluedDet.h"
#include "DataFormats/GeometrySurface/interface/Surface.h"
#include "DataFormats/GeometrySurface/interface/BoundingBox.h"
#include "DataFormats/GeometrySurface/interface/MediumProperties.h"
#include "DataFormats/GeometrySurface/interface/OpenBounds.h"

#include <algorithm>

// Warning, remember to assign this pointer to a ReferenceCountingPointer!
PlaneBuilderForGluedDet::ResultType PlaneBuilderForGluedDet::plane(const std::vector<const GeomDetUnit*>& dets) const {
  // find mean position
  typedef Surface::PositionType::BasicVectorType Vector;
  Vector posSum(0, 0, 0);
  for (auto det : dets) {
    posSum += (*det).surface().position().basicVector();
  }
  Surface::PositionType meanPos(posSum / float(dets.size()));

  Surface::RotationType rotation = dets.front()->surface().rotation();
  //  Surface::RotationType rotation = computeRotation( dets, meanPos);
  Plane tmpPlane = Plane(meanPos, rotation);

  // Take the medium properties from the first DetUnit
  const MediumProperties& mp = dets.front()->surface().mediumProperties();
  MediumProperties newmp(mp.radLen() * 2.0, mp.xi() * 2.0);

  std::pair<RectangularPlaneBounds*, GlobalVector> bo = computeRectBounds(dets, tmpPlane);
  return new Plane(meanPos + bo.second, rotation, newmp, bo.first);
}

std::pair<RectangularPlaneBounds*, GlobalVector> PlaneBuilderForGluedDet::computeRectBounds(
    const std::vector<const GeomDetUnit*>& dets, const Plane& plane) const {
  // go over all corners and compute maximum deviations from mean pos.
  std::vector<GlobalPoint> corners;
  for (auto det : dets) {
    const Plane& bplane = dynamic_cast<const Plane&>(det->surface());
    std::vector<GlobalPoint> dc = BoundingBox().corners(bplane);
    corners.insert(corners.end(), dc.begin(), dc.end());
  }

  float xmin(0), xmax(0), ymin(0), ymax(0), zmin(0), zmax(0);
  for (std::vector<GlobalPoint>::const_iterator i = corners.begin(), cend = corners.end(); i != cend; ++i) {
    LocalPoint p = plane.toLocal(*i);
    if (p.x() < xmin)
      xmin = p.x();
    if (p.x() > xmax)
      xmax = p.x();
    if (p.y() < ymin)
      ymin = p.y();
    if (p.y() > ymax)
      ymax = p.y();
    if (p.z() < zmin)
      zmin = p.z();
    if (p.z() > zmax)
      zmax = p.z();
  }

  LocalVector localOffset((xmin + xmax) / 2., (ymin + ymax) / 2., (zmin + zmax) / 2.);
  GlobalVector offset(plane.toGlobal(localOffset));

  std::pair<RectangularPlaneBounds*, GlobalVector> result(
      new RectangularPlaneBounds((xmax - xmin) / 2, (ymax - ymin) / 2, (zmax - zmin) / 2), offset);

  return result;
}

Surface::RotationType PlaneBuilderForGluedDet::computeRotation(const std::vector<GeomDetUnit const*>& dets,
                                                               const Surface::PositionType& meanPos) const {
  // choose first mono out-pointing rotation
  // the rotations of GluedDets coincide with the mono part
  // Simply take the x,y of the first Det if z points out,
  // or -x, y if it doesn't
  const BoundPlane& plane = dynamic_cast<const BoundPlane&>(dets.front()->surface());
  //GlobalVector n = plane.normalVector();

  GlobalVector xAxis;
  GlobalVector yAxis;
  GlobalVector planeYAxis = plane.toGlobal(LocalVector(0, 1, 0));
  if (planeYAxis.z() < 0)
    yAxis = -planeYAxis;
  else
    yAxis = planeYAxis;

  GlobalVector planeXAxis = plane.toGlobal(LocalVector(1, 0, 0));
  GlobalVector n = planeXAxis.cross(planeYAxis);

  if (n.x() * meanPos.x() + n.y() * meanPos.y() > 0) {
    xAxis = planeXAxis;
  } else {
    xAxis = -planeXAxis;
  }

  return Surface::RotationType(xAxis, yAxis);
}