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File indexing completed on 2024-04-06 12:14:38

0001 #include "Geometry/ForwardGeometry/interface/IdealZDCTrapezoid.h"
0002 #include <cmath>
0003 
0004 typedef CaloCellGeometry::CCGFloat CCGFloat;
0005 typedef CaloCellGeometry::Pt3D Pt3D;
0006 typedef CaloCellGeometry::Pt3DVec Pt3DVec;
0007 
0008 IdealZDCTrapezoid::IdealZDCTrapezoid() : CaloCellGeometry() {}
0009 
0010 IdealZDCTrapezoid::IdealZDCTrapezoid(const IdealZDCTrapezoid& idzt) : CaloCellGeometry(idzt) { *this = idzt; }
0011 
0012 IdealZDCTrapezoid& IdealZDCTrapezoid::operator=(const IdealZDCTrapezoid& idzt) {
0013   if (&idzt != this)
0014     CaloCellGeometry::operator=(idzt);
0015   return *this;
0016 }
0017 
0018 IdealZDCTrapezoid::IdealZDCTrapezoid(const GlobalPoint& faceCenter, CornersMgr* mgr, const CCGFloat* parm)
0019     : CaloCellGeometry(faceCenter, mgr, parm) {
0020   initSpan();
0021 }
0022 
0023 IdealZDCTrapezoid::~IdealZDCTrapezoid() {}
0024 
0025 CCGFloat IdealZDCTrapezoid::an() const { return param()[0]; }
0026 
0027 CCGFloat IdealZDCTrapezoid::dx() const { return param()[1]; }
0028 
0029 CCGFloat IdealZDCTrapezoid::dy() const { return param()[2]; }
0030 
0031 CCGFloat IdealZDCTrapezoid::dz() const { return param()[3]; }
0032 
0033 CCGFloat IdealZDCTrapezoid::ta() const { return tan(an()); }
0034 
0035 CCGFloat IdealZDCTrapezoid::dt() const { return dy() * ta(); }
0036 
0037 void IdealZDCTrapezoid::vocalCorners(Pt3DVec& vec, const CCGFloat* pv, Pt3D& ref) const { localCorners(vec, pv, ref); }
0038 
0039 void IdealZDCTrapezoid::localCorners(Pt3DVec& lc, const CCGFloat* pv, Pt3D& ref) {
0040   assert(8 == lc.size());
0041   assert(nullptr != pv);
0042 
0043   const CCGFloat an(pv[0]);
0044   const CCGFloat dx(pv[1]);
0045   const CCGFloat dy(pv[2]);
0046   const CCGFloat dz(pv[3]);
0047   const CCGFloat ta(tan(an));
0048   const CCGFloat dt(dy * ta);
0049 
0050   lc[0] = Pt3D(-dx, -dy, +dz + dt);
0051   lc[1] = Pt3D(-dx, +dy, +dz - dt);
0052   lc[2] = Pt3D(+dx, +dy, +dz - dt);
0053   lc[3] = Pt3D(+dx, -dy, +dz + dt);
0054   lc[4] = Pt3D(-dx, -dy, -dz + dt);
0055   lc[5] = Pt3D(-dx, +dy, -dz - dt);
0056   lc[6] = Pt3D(+dx, +dy, -dz - dt);
0057   lc[7] = Pt3D(+dx, -dy, -dz + dt);
0058 
0059   ref = 0.25 * (lc[0] + lc[1] + lc[2] + lc[3]);
0060 }
0061 
0062 void IdealZDCTrapezoid::initCorners(CaloCellGeometry::CornersVec& corners) {
0063   if (corners.uninitialized()) {
0064     const GlobalPoint& p(getPosition());
0065     const CCGFloat zsign(0 < p.z() ? 1. : -1.);
0066     const Pt3D gf(p.x(), p.y(), p.z());
0067 
0068     Pt3D lf;
0069     Pt3DVec lc(8, Pt3D(0, 0, 0));
0070     localCorners(lc, param(), lf);
0071     const Pt3D lb(lf.x(), lf.y(), lf.z() - 2. * dz());
0072     const Pt3D ls(lf.x() - dx(), lf.y(), lf.z());
0073 
0074     const Pt3D gb(gf.x(), gf.y(), gf.z() + 2. * zsign * dz());
0075 
0076     const Pt3D gs(gf.x() - zsign * dx(), gf.y(), gf.z());
0077 
0078     const HepGeom::Transform3D tr(lf, lb, ls, gf, gb, gs);
0079 
0080     for (unsigned int i(0); i != 8; ++i) {
0081       const Pt3D gl(tr * lc[i]);
0082       corners[i] = GlobalPoint(gl.x(), gl.y(), gl.z());
0083     }
0084   }
0085 }
0086 
0087 std::ostream& operator<<(std::ostream& s, const IdealZDCTrapezoid& cell) {
0088   s << "Center: " << cell.getPosition() << std::endl;
0089   s << "TiltAngle = " << cell.an() * 180. / M_PI << " deg, dx = " << cell.dx() << ", dy = " << cell.dy()
0090     << ", dz = " << cell.dz() << std::endl;
0091   return s;
0092 }