File indexing completed on 2024-04-06 12:14:39
0001 #include "Geometry/GEMGeometry/interface/GEMSuperChamber.h"
0002 #include "Geometry/GEMGeometry/interface/GEMChamber.h"
0003
0004 GEMSuperChamber::GEMSuperChamber(GEMDetId id, const ReferenceCountingPointer<BoundPlane>& plane)
0005 : GeomDet(plane), detId_(id) {
0006 setDetId(id);
0007 }
0008
0009 GEMSuperChamber::~GEMSuperChamber() {}
0010
0011 GEMDetId GEMSuperChamber::id() const { return detId_; }
0012
0013 bool GEMSuperChamber::operator==(const GEMSuperChamber& sch) const { return this->id() == sch.id(); }
0014
0015 void GEMSuperChamber::add(const GEMChamber* ch) { chambers_.emplace_back(ch); }
0016
0017 std::vector<const GeomDet*> GEMSuperChamber::components() const {
0018 return std::vector<const GeomDet*>(chambers_.begin(), chambers_.end());
0019 }
0020
0021 const GeomDet* GEMSuperChamber::component(DetId id) const { return chamber(GEMDetId(id.rawId())); }
0022
0023 const std::vector<const GEMChamber*>& GEMSuperChamber::chambers() const { return chambers_; }
0024
0025 int GEMSuperChamber::nChambers() const { return chambers_.size(); }
0026
0027 const GEMChamber* GEMSuperChamber::chamber(GEMDetId id) const {
0028 if (id.chamber() != detId_.chamber())
0029 return nullptr;
0030 return chamber(id.layer());
0031 }
0032
0033 const GEMChamber* GEMSuperChamber::chamber(int isl) const {
0034 for (auto ch : chambers_) {
0035 if (ch->id().layer() == isl)
0036 return ch;
0037 }
0038 return nullptr;
0039 }
0040
0041 float GEMSuperChamber::computeDeltaPhi(const LocalPoint& position, const LocalVector& direction) const {
0042 auto extrap = [](const LocalPoint& point, const LocalVector& dir, double extZ) -> LocalPoint {
0043 if (dir.z() == 0)
0044 return LocalPoint(0.f, 0.f, extZ);
0045 double extX = point.x() + extZ * dir.x() / dir.z();
0046 double extY = point.y() + extZ * dir.y() / dir.z();
0047 return LocalPoint(extX, extY, extZ);
0048 };
0049 if (nChambers() < 2) {
0050 return 0.f;
0051 }
0052
0053 const float beginOfChamber = chamber(1)->position().z();
0054 const float centerOfChamber = this->position().z();
0055 const float endOfChamber = chamber(nChambers())->position().z();
0056
0057 LocalPoint projHigh =
0058 extrap(position, direction, (centerOfChamber < 0 ? -1.0 : 1.0) * (endOfChamber - centerOfChamber));
0059 LocalPoint projLow =
0060 extrap(position, direction, (centerOfChamber < 0 ? -1.0 : 1.0) * (beginOfChamber - centerOfChamber));
0061 auto globLow = toGlobal(projLow);
0062 auto globHigh = toGlobal(projHigh);
0063 return globHigh.phi() - globLow.phi();
0064 }