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File indexing completed on 2024-04-06 12:21:38
0001 // Include files 0002 0003 // local 0004 #include "L1Trigger/RPCTechnicalTrigger/interface/RBCPatternLogic.h" 0005 0006 //----------------------------------------------------------------------------- 0007 // Implementation file for class : RBCPatternLogic 0008 // 0009 // 2008-10-15 : Andres Osorio 0010 //----------------------------------------------------------------------------- 0011 0012 //============================================================================= 0013 // Standard constructor, initializes variables 0014 //============================================================================= 0015 RBCPatternLogic::RBCPatternLogic() {} 0016 //============================================================================= 0017 // Destructor 0018 //============================================================================= 0019 RBCPatternLogic::~RBCPatternLogic() {} 0020 0021 //============================================================================= 0022 0023 void RBCPatternLogic::process(const RBCInput& _input, std::bitset<2>& _decision) { 0024 std::cout << "RBCPatternLogic> Working with pattern logic" << '\n'; 0025 0026 _decision.set(0, true); 0027 _decision.set(1, true); 0028 0029 //...Layer information: 0030 for (int k = 0; k < 6; ++k) { 0031 m_testlayer[0].set(k, true); 0032 m_testlayer[1].set(k, false); 0033 } 0034 0035 //.... 0036 } 0037 0038 void RBCPatternLogic::setBoardSpecs(const RBCBoardSpecs::RBCBoardConfig& specs) {}
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